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Comment History  (0 - 30 of 115)
Wuach
Wuach - - 115 comments @ Hideout Furniture (HF) v2.2.1

Is it possible to make multiple workbench stashes to linked together ?

Good karma+1 vote
Wuach
Wuach - - 115 comments @ C&C Generals Version 2.0

Does this improve Unit path finding ?

Good karma+1 vote
Wuach
Wuach - - 115 comments @ [1.7.1] Ballistics Overhaul

1.6.3 have a new Barrel condition now affects ammo damage and penetration mechanic but WPO also have this mechanic, will they conflict ?

Good karma+2 votes
Wuach
Wuach - - 115 comments @ BOTZ - Blood of the Zone [ Cinematic VFX & Hollywood / Both]

are you using any mod that make NPC death fall look so natural in the preview gif ?

Good karma+1 vote
Wuach
Wuach - - 115 comments @ Balanced buckshots [v1.5.1 - v1.5.2 DLTX]

I look through the file and noticed that the normal buckshot price is lower than bad variant.

Good karma+2 votes
Wuach
Wuach - - 115 comments @ Balanced buckshots [v1.5.1 - v1.5.2 DLTX]

Yeah i also feel it a bit too OP since buckshot with 0.10 AP is alot better than normal 9x18 bullet

Good karma+1 vote
Wuach
Wuach - - 115 comments @ [1.5.1/1.5.2] Yet Another Campfire Saving

So is the base saving work dynamic with warfare mode ?

Good karma+2 votes
Wuach
Wuach - - 115 comments @ Anomaly Mod Configuration Menu aka AMCM and MCM (Anomaly 1.5.1/1.5.2)

Are there anyway to get older version, look like new version cause this error for me
FATAL ERROR

[error]Expression :
[error]Function : invalid_parameter_handler
[error]File : xrDebugNew.cpp
[error]Line : 1040
[error]Description : invalid parameter

Good karma+1 vote
Wuach
Wuach - - 115 comments @ BaS Reposition addon (part 1) pistols

are there no BaS version ?

Good karma+1 vote
Wuach
Wuach - - 115 comments @ [DLTX REQUIRED] AUG and G36 scopes replacement

i remember there are a addon that use Anomaly original AUG 2d scope. You should use it.

Good karma+1 vote
Wuach
Wuach - - 115 comments @ [1.5.2] Disassemble All Items (With Patch Chance) (UPDATE 6.1)

that mod didn't work for me.

Good karma+2 votes
Wuach
Wuach - - 115 comments @ NEW weapon v1.0.6.3

mp40 seem to have muzzle flash in middle of the gun.

Good karma+1 vote
Wuach
Wuach - - 115 comments @ [1.5.2] Disassemble All Items (With Patch Chance) (UPDATE 6.1)

are there anyway to make the inventory not close when disassemble item without pressing turn off animation ?

Good karma+1 vote
Wuach
Wuach - - 115 comments @ [DLTX] Simple Weapons Pack

the revolver with scope will show up in scope if aiming while holding devices

Good karma+1 vote
Wuach
Wuach - - 115 comments @ [1.5.2] Draggable Hud Editor (UPDATE 9)

you can enable toggle aim in option then aim before open hud editor

Good karma+7 votes
Wuach
Wuach - - 115 comments @ [1.5.2] Draggable Hud Editor (UPDATE 9)

Is it possible to save ?

Good karma+2 votes
Wuach
Wuach - - 115 comments @ [DLTX REQUIRED] DLTX MiniMod Repository (UPDATE 52)

Vepr-12 player shoot sound is missing if using resound_blindside.

Good karma+1 vote
Wuach
Wuach - - 115 comments @ Companion carryweight and looting rework 1.1

if only they can stay alive long enough for me to see how this work

Good karma0 votes
Wuach
Wuach - - 115 comments @ [1.5.2] Disassemble All Items (With Patch Chance) (UPDATE 6.1)

now that i think about it, are there anyway to unload all from loot inventory ?

Good karma+2 votes
Wuach
Wuach - - 115 comments @ Food Drug & Drink Missing Animations Patch v9.3 + Cannabis Animation

I looked through the conflict with MO2 and your mod seem to be using old enhanced_animations.script, so i replace it with the version from Original mod and it work normal again.

Edit: Look like Cannabis patch is using old enhanced_animation.script

Good karma+2 votes
Wuach
Wuach - - 115 comments @ Hip HD model (updated 2.6) (+1.9)

is she have a tan ?

Good karma0 votes
Wuach
Wuach - - 115 comments @ Food Drug & Drink Missing Animations Patch v9.3 + Cannabis Animation

Weird, install this and the knifing animation have a delay with a little woble like vanilla after taking loot

Good karma+2 votes
Wuach
Wuach - - 115 comments @ Boomsticks and Sharpsticks

Is it easy to replace ak47 and aks with the akm and akms from BaS ?

Good karma+1 vote
Wuach
Wuach - - 115 comments @ [DLTX REQUIRED] AR Pack DLTX (UPDATE 11)

Is this mod not touch m4a1 and m16a2 ?

Good karma+1 vote
Wuach
Wuach - - 115 comments @ Craft Bandages with Vodka v1 - Aorushome

Finally, another use of vodka aside from getting drunk

Good karma+3 votes
Wuach
Wuach - - 115 comments @ [1.7.1] Ballistics Overhaul

sim_default_freedom_trader45580 about to be hit by actor in bone 22
Sniper hit, redirecting to torso
NPC visual model: actors\stalker_freedom\stalker_freedom_trader
ammo_7.62x54_7h1 shot with wpn_svt40, Weapon power= 0.77, AP power= 0.3, Hit multiplier= 1.18, Air res= 0.05, Distance= 9.5043296813965 m
Bone hit= bip01_spine1, Bone damage mult= 1, Bone AP scale= 0.8, Bone hit fraction= 0.5, Bone armor= 0.1
Real AP power= 0.2397287546288, Bone armor after hit= 0.1, Damages inflicted= 0.7187979221344, Remaining health= -0.27742013335228
alife():object(id) ! invalid id specified
stack trace:

at address 0x000000014014877A
Is this some kind of conflict with **** ?

Good karma+2 votes
Wuach
Wuach - - 115 comments @ [1.7.1] Ballistics Overhaul

Is it compatible with QOL icon ?

Good karma0 votes
Wuach
Wuach - - 115 comments @ Hunger, thirst, sleepiness bars 1.01

Can you make a patch for THFPJCT'S SIMPLIFIED UI ?

Good karma+3 votes
Wuach
Wuach - - 115 comments @ Warfare ALife Overhaul 1.4.2

So, it's not recommended to start a full random, all out war mode right ?

Good karma+1 vote
Wuach
Wuach - - 115 comments @ Random Spawns for Anomaly 1.5.1

With this mod install, i afraid of Tushkano more than anything else with their big family sometime.

Good karma+2 votes