The trees are screaming for me! Out of my way, mortals!

Comment History
WooD_Lusting
WooD_Lusting - - 13 comments @ DooM II Metal Remix

Personally, I don't really use ZDL to launch multiple mods, but I'm going to assume that ZDL doesn't take .zip files, so the best thing to do is to rename the file extension to something like ".pk3" or ".wad".

Then again, don't really take my word for it as I don't use ZDL.
Sorry for the late reply!

Good karma+1 vote
WooD_Lusting
WooD_Lusting - - 13 comments @ Project Brutality 2.03a (Improved)

Wow...really? Why do you think I'm arguing with you?

Good karma+1 vote
WooD_Lusting
WooD_Lusting - - 13 comments @ Project Brutality 2.03a (Improved)

And I quote: "Project Brutality 2.03a, but slightly improved on a graphical/gameplay scale."

>claims that the only improvement I made was adding motion blur
>also forgets that I also added tilt, double jumping, ledge grabbing, and weapon swaying

What did you expect my guy, a weapon overhaul?

Good karma+2 votes
WooD_Lusting
WooD_Lusting - - 13 comments @ Extermination Day Music Pack

You're welcome! :D

Good karma+1 vote
WooD_Lusting
WooD_Lusting - - 13 comments @ DOOM Forever

This mod is specifically designed for the hyper3DGE source port, which D-Touch does not have. I think out of my knowledge that the weird file format is only supported by hyper3DGE and not G/ZDoom (a.k.a the source port that D-Touch has).

Good karma+1 vote
WooD_Lusting
WooD_Lusting - - 13 comments @ DOOM Forever (3DGE mod)

I think at one point he said that DECORATE is too complicated for him to understand, and that hyper3DGE is a bit more easy on him.

Good karma+1 vote
WooD_Lusting
WooD_Lusting - - 13 comments @ Über-DOOM

I assumed that your comment meant that this mod is nothing but a way to get people hyped up for a game with no intentions of release. So I replied back saying that yes, this project is under heavy construction, so in other words I didn't abandon it. I can't release a few screenshots of this mod in-game because I'm spriting everything up first. When everything is sprited up, maybe I'll release a few teasers. I know those screenshots I took of my folders of the mod can be looked at as invalid. I realize that now. But, remind you, I'm not finished with everything right now. When I'm half-way done, I'll release some spoilers.

Ich bin davon ausgegangen, dass dein Kommentar bedeutet, dass dieser Mod nichts anderes ist, als die Leute für ein Spiel ohne Release-Absichten zu begeistern. Also antwortete ich mit Ja, dieses Projekt befindet sich im Aufbau, mit anderen Worten, ich habe es nicht aufgegeben. Ich kann nicht ein paar Screenshots dieses Mods im Spiel veröffentlichen, weil ich zuerst alles aufmache. Wenn alles geknackt ist, werde ich vielleicht ein paar Teaser veröffentlichen. Ich weiß, dass die Screenshots, die ich von meinen Ordnern der Mod gemacht habe, als ungültig angesehen werden können. Das merke ich jetzt. Aber erinnere dich, ich bin noch nicht mit allem fertig. Wenn ich zur Hälfte fertig bin, werde ich einige Spoiler freigeben.

Good karma+1 vote
WooD_Lusting
WooD_Lusting - - 13 comments @ Über-DOOM

Do you really think I'm joking about this project?

Imgur.com

Good karma+1 vote
WooD_Lusting
WooD_Lusting - - 13 comments @ DooM II Metal Remix

..and thank you for downloading! :D

Good karma+1 vote
WooD_Lusting
WooD_Lusting - - 13 comments @ BDv21 Monsters Only Version

W-h-a-t-?

Good karma0 votes
WooD_Lusting
WooD_Lusting - - 13 comments @ In the makings of creating a vanilla DOOM overhaul.

For now, if you want to get something similar to that, just play Daedalus's Complex Doom mod (if you haven't already): Allfearthesentinel.net

Good karma+1 vote