This patch combines several small improvements to the main mod, that
in my opinion make the gameplay more realistic and fun, though maybe a little bit easier as well.
The Dark Mod Unofficial Patch
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Copyright by Werner Spahl, "Wesp5", email: spahl@cup.uni-muenchen.de
ModDB addon link: www.moddb.com/addons/the-dark-mod-unofficial-patch
Thanks to the TDM team for the mod and all authors for the missions!
This patch combines several small improvements to the main mod, that
in my opinion make the gameplay more realistic and fun, maybe easier
too, and it also brings some order into the downloaded mission list!
Due to the open way that mission authors can use existing assets, or
create their own completely, it may happen that sometimes changes of
the patch will not work as stated, like with lights or blackjacking.
To install the patch just extract the archive to the main TDM folder
overwriting files. For name fixes the missions need to be installed.
Many thanks to Destined and Obsttorte for their help and discussion!
Permissions of any authors are assumed to be given, as the same name
changes were already made in the online mission archive list and the
list on the web. No mission pk4s or readme files have been modified!
Version Changelog:
------------------
v1.3 18.11.2020
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Turned flashmine into electric mine which will knock out all humans.
Edited more mission names and made threesome candles extinguishable.
v1.2 26.08.2020
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Updated to TDM 2.08 and fixed custom holywater script compatibility.
Added Numbers Scroll showing stealth and loot info, thanks dragofer.
Edited more mission names to avoid truncated descriptions in menus.
Added default keys info to training mission and repaired cut lines.
v1.1 03.02.2019
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Moveable candles can be extinguished directly by frobing the candle.
More blackjack immune enemies and inextinguishable candles modified.
The key frob distance has been decreased to be that of lockpicking.
Holy Water bottles must be thrown directly, but they do more damage.
The controls settings menu additions have been updated for TDM 2.07.
New mission names have been fixed to fix format and spacing issues.
Added looking up and looking down controls for people without mouse.
Pointed bad prefabs container open/close sounds to existing effects.
Added version info to starting screen and edited some new missions.
v1.0 06.05.2018
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Many enemies will not become immune to blackjacking when alerted.
Oil lamps, candle sconces and chandeliers can be frob extinguished.
The controls settings menu lists that "use" can work on held items.
Mission names were syncronised between download and online lists.
The controls settings menu lists that "frob" can get or drop items.
Astericks were added to official missions to move them to list top.
Minor text and format bugs have been fixed in some mission infos.
Wesp5 Projects:
---------------
Mods:
* Vampire: The Masquerade - Bloodlines Unofficial Patch
* White Gold: War in Paradise Unofficial Patch
* The Precursors Unofficial Patch
* Half-Life: Xen-Warrior
* Theme Doom Patch
Addons:
* The Dark Mod Unofficial Patch
* The Babylon Project Unofficial Patch
* Half-Life: Counter-Strike Training Addon
* Half-Life: Opposing Force Aliens Addon
* Half-Life: Uplink Addon
* Gunman Chronicles: Pistol Addon
* Gunman Chronicles: Demo Addon
* Quake 2 Plus Compilation
* Quake Plus Compilation
Small update to make the patch compatible with the just released TDM 2.07!
I mailed the ModDB support, I have no idea what is going on...
was the update ever uploaded?
Yes, the current version here is the latest!
Downloads ok ,as of 1st April 2019
Thanks Wesp5 ,don't mind too much if it makes it a bit easier.
Don't have the patience for some games as i've got older.
Anyway ,it's easy to switch back if i need to.
The TDM team just discovered that due to a bug the guards react much too fast anyway, so my patch is a solution to that :)!
Oh ,thanks for the info ,wasn't aware of that.
Me too, but this issue isn't critical with my patch anyway.
Small update to include some new missions.
Small update to include not frobable container bases and more name fixes.
Small update to avoid incompatibility issues.
Small update to include dragofers stealth statistic script and increased version number.
Interesting.
I've just seen this and will have to give it a try.
In case you use the latest TDM 2.08 release you need to download the updated patch from 4.7.2020!
TDM 2.09 is in beta atm, so release should be soon.