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Vizinix
Vizinix @ Boiling Point 2.2 Patch

Unfortunately crashes my game with the EU 2.0 patch applied beforehand on my retail copy (not digital re-release).

*EDIT - Might've been because I applied the Unofficial Patch after this patch, which, according to the UP's version history for the options folder, is already using some Gold Edition (RU 2.2) files.

*EDIT EDIT - Crashes a clean install of EU 2.0 version. Culprit seems to be the newgrp1.grp file. Game starts without it in the folder but I doubt that the 2.2 fixes are implemented.

Good karma+1 vote
Vizinix
Vizinix @ Dynamic Shaders III

Ok, I've done some testing and configuring and I've got your mod working nicely with SWO. There is just one problem - the lighting is dark. I know I can mess around with the weather_control script settings to make it brighter, but according to an old GSC forum post of yours I found, changing the settings for when it's wet will break the rain reflections. Am I doomed to endure very dark, reflective rainy nights?

Good karma+1 vote
Vizinix
Vizinix @ Dynamic Shaders III

Thanks for helping me, Meltac! I merged the two scripts together successfully. However, there is another issue I've overlooked - your mod and Stalker Weather Overhauled 3.1.1 both have conflicting files. I imagine it would it best for SWO to overwrite all your files, or would merging be needed?

The files in question are environment.ltx and level_weathers.script

Good karma+1 vote
Vizinix
Vizinix @ Dynamic Shaders III

Hey Meltac, awesome work on this mod! It looks fantastic!

However, I am concerned about this being compatible with ZRP, since both this and ZRP have their own bind_stalker and ui_main_menu script files. The game seems to run fine with your mod overwriting ZRP's scripts, but I'm afraid there might be issues regardless.

Should I be worried?

Good karma+1 vote