I started to work with CryEngine Sandbox twelve years ago. (damn, already 12 years?) I also work with Game Maker and I'm learning with Unreal Engine 4.
Ok, so what do those terrain images mean?
I'm afraid, I won't have peace until I make a game of my dreams. I'm slowly finishing the LKSD (I also dreamed about game like that, about 13 years ago), while not having mood for LKSD, I'm making preparations for a 3d open world game set in Eastern Europe. (Past Attacks Episode 2, anyone?) Before starting the game itself, I must create a "sub engine" for it. The screenshots I post are technical solutions I'm really proud of.
FAQ: Why don't you return to Razor Sharp?
- I made many amateur solutions that would make many problems. Also, now I have a philosophy of In-Game map editor. RS didn't support that.
PS: Sorry for worse quality, this screenshot is few months old and I only had it stored in FB Messenger.