forever work in progress
Thank you :) I am quite happy with the increased detailing.
I am currently also looking into how to give it a bit more soul. I have some cool ideas for custom New Venice art and propaganda, so it is still a WiP.
Ahh... the infamous overflow warning. Brings back memories.
Hey, everyone! I've got a quick announcement to make. ClassWave, sadly, won't be ready for a 2018 release date. Due to my unexpectedly varying real life priorities, and a teaspoon of wishful thinking, I thought it would be possible to be able to release something decent by the end of the year. That, I know by now, isn't the case. I do not even have any good media showcasing major improvements, as for now, these improvements are very subtle... But, I will say that as soon as I've got something worthwhile, you will get it from here.
Aw, thanks for the encouraging words :)
I look forward to making DOOM maps in the future. I've always felt like that game has a ton of lessons to take from it
The people have spoken. This will be the sequel to the New Venice campaign!
I realized back when my exams and real life issues kept cropping up, I probably wasn't going to be able to make it of the quality that I wish for it to be. So instead I've pushed it back to 'TBD' to polish what I've got and finish up on the second map. Although I'm not too sure of when it's going to be released, as depending on morale, I might make an extra map to finish up the first campaign.
Dunno if this is mod has been halted or anything, but it's always nice to see some AESTHETIC content.
I appresiate yuor fedback
An easy kill with the arms you're taking up :D
It hasn't been yet, although the first version will be released soon, on the 5th of June.