I'm just a guy who signed in into this website to post comments, so you better beware.

Comment History  (0 - 30 of 152)
Stevie-Akers
Stevie-Akers - - 152 comments @ Grounded Commonwealth

the FEV vs Radiation debate is not really related to Bethesda, it was an argument dating back from the days of the Fallout bible, where the writers were trying to figure out how it all works. Nowadays even Tim Cain and Avallone agreed to it being radiation (and I personally like to view it that way because Harold being a seperate thing from a regular Ghoul is more interesting to me), BUT to Bethesda's benefit for the other argument, every location they had their games take place in had FEV in the vicinity, no matter how quote on quote "contrived" it was.

That being said, the whole 1940s-1950s tech shift was sort of not in the original games either, technically. It wasn't the point, the point was to take pulpy SF stuff and mix it with 80s-90s stuff, thus you had this neat mix of art styles and ideas. They also referenced 80s music (and 90s music, like TOOL), so really, the whole gender/segregation thing shouldn't even be a thing in the old games.

Good karma+2 votes
Stevie-Akers
Stevie-Akers - - 152 comments @ Bloody Shotgun

I hope to see the weapons to have a cool makeover.

Good karma+1 vote
Stevie-Akers
Stevie-Akers - - 152 comments @ Old MMod v1.0 Weapons to v1.3

I think it's the same model but scaled down so it wouldn't get in the way (which was a common complaint in regards to the shotgun). Most of the guns in MMod I think are basically edited vanilla models.

Good karma+1 vote
Stevie-Akers
Stevie-Akers - - 152 comments @ MMOD : Classic

the AR2 reload uses the reloading animation of the Flare rifle, which was a single shot weapon. It's why MMod portrays it the way it did, outside of the magazines.

Good karma+1 vote
Stevie-Akers
Stevie-Akers - - 152 comments @ EYE Text Revamp Mod v1.3

I talked to another French person about the French version, and they said the dialogue was still nonsense.

Good karma+1 vote
Stevie-Akers
Stevie-Akers - - 152 comments @ HTO 2.0

"It's me Gordon, Barney from Black Mesa"

Good karma+1 vote
Stevie-Akers
Stevie-Akers - - 152 comments @ Creepypasta Land - CREATED BY LUCAS BOATO

dude, they're both the same more or less, one is just in a more updated engine, I guess. The hilarious writing is still there last I checked, and you can't change that.

Good karma0 votes
Stevie-Akers
Stevie-Akers - - 152 comments @ Napalm Cannon

I really liked the original sprite for the Napalm launcher, not sure why it was replaced with the Volley gun from Bioshock Infinite.

Good karma+1 vote
Stevie-Akers
Stevie-Akers - - 152 comments @ Phantasm Orb in Development

could be cool if Caleb's shirt was tweaked to look like the one from Blood 1 (the one from Blood 2 is slightly different as it doesn't expose his neck/chest and has suspenders). But that's probably too much to ask I think.

Good karma+2 votes
Stevie-Akers
Stevie-Akers - - 152 comments @ BEC - Trench Gun Demonstration

it turns your shells into Dragon's Breath.

Good karma+1 vote
Stevie-Akers
Stevie-Akers - - 152 comments @ Weapons Preview

it's not modeled and less well textured than the others (not to mention that 2027 had a much better M4).

Good karma+1 vote
Stevie-Akers
Stevie-Akers - - 152 comments @ Enhanced Artistic Direction Update

I don't know, I quite liked the pistol/glock, Assault rifle (even if it lacked the grenade launcher) and the sniper rifle. The shotguns were decent, and the low tech stuff was good. Just wish they had proper reload animations.

Good karma+1 vote
Stevie-Akers
Stevie-Akers - - 152 comments @ Hunt Down The Freeman: Fall Of Freedom

I kind of prefer the idea of the plot changing based on what you do. Say...if you kill Eli during the Black Mesa east chapter, it puts you in a non-canon scenario where you actually kill Gordon and take his place in Gman's plans. If you don't, everything goes similarly to the main game, with Adam betraying you or whatever.

Good karma+2 votes
Stevie-Akers
Stevie-Akers - - 152 comments @ New Hecu Commando 2

disappointed there's no Cigar.

Good karma+1 vote
Stevie-Akers
Stevie-Akers - - 152 comments @ Blue199

oh, Faye is very much a big cute

Good karma+2 votes
Stevie-Akers
Stevie-Akers - - 152 comments @ Blue199

Smolder's cute

Good karma+2 votes
Stevie-Akers
Stevie-Akers - - 152 comments @ .357 ammo pickup

but the original had a cute peanut man on it.
:- (

Good karma+1 vote
Stevie-Akers
Stevie-Akers - - 152 comments @ Half-Life 2: Civil War

How the hell would brainwashed cyborgs work for the resistance?

Good karma+2 votes
Stevie-Akers
Stevie-Akers - - 152 comments @ Cosmonaut - MMod Compatibility Patch (1.12 - Final Release)

I don't want to live on this planet anymore!: The Game

Good karma+4 votes
Stevie-Akers
Stevie-Akers - - 152 comments @ Black Mesa: Azure Sheep

a lot of Azure's level design was a bunch of boring hallways with practically nothing in them, so personally I find the remake an improvement.
He can technically replace stuff that can't be considered canon in the original with something else (like replacing the alien Pulse Rifle with the M4/M16, which they already kind of did, but they replaced the MP5 instead because they don't have the source code, or replace the weird Special Forces with The Black Ops, which makes more sense). I do wish they they would add more stuff from the original, but so far I think it has a ton of potential.

Good karma+6 votes
Stevie-Akers
Stevie-Akers - - 152 comments @ Combine Soldiers Armed

...why is there a sped up remix of Triage at Dawn playing in the background?

Good karma+1 vote
Stevie-Akers
Stevie-Akers - - 152 comments @ Ted's diet

Van Darkholme has arrived to fulfill our Deep. Dark. Fantasies.

Good karma+2 votes
Stevie-Akers
Stevie-Akers - - 152 comments @ Showing Concepts Arts

worse.

It's a head humper.

Good karma+2 votes
Stevie-Akers
Stevie-Akers - - 152 comments @ Summer Update

really liking how this looks so far. I hope you'll retain the enclosed Max Payne-esque environment from the original, though.

Good karma+1 vote
Stevie-Akers
Stevie-Akers - - 152 comments @ Beware the Ends of March...

Nice render. It's almost like it's real life! Source 2 looks amazing, you guys!

Good karma+4 votes
Stevie-Akers
Stevie-Akers - - 152 comments @ Resurgence: The Union

wouldn't that require all the assets they made over the years? that's the only reason Opposing Force 2 had any chance of making a resurgence.

Good karma+2 votes
Stevie-Akers
Stevie-Akers - - 152 comments @ OTHER-LIFE: Hatch 18 - MMod Compatibility Patch (1.12)

It was pretty fun, but it also had that annoying feature where it would stop you in your tracks every time a Minerva-esque message popped up

Good karma+2 votes
Stevie-Akers
Stevie-Akers - - 152 comments @ Halfquake Rebirth

moment

Good karma+5 votes