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overworld will contain special level types
Thanks! I think I'm going to try and make the jumping a bit more forgiving in the next update.
it's hard to answer your questions, as the scale of the game will largely depend on how successful the Kickstarter I'm going to run relatively soon is. I'll give it a shot:
1 - There will definitely be mini games, as well as secret paths in the game.
2 - No idea at this point, minimum 5 different climates
3 - Yes lots of items! at least 100. Lots of enemies as well, no idea on the number yet.
4 - I'll be showing it off later
5 - a level map is a definite possibility, not sure yet
6 - there will be bosses, not sure how many yet
Just to let you know, the end text is just a placeholder for the prototype. You won't be able to unlock items by beating the game until I've implemented the overworld :)
That's weird. You can try out this link instead: Anothercastlethegame.com