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Comment History
turismozilla
turismozilla - - 8 comments @ Alchemilla 1.1 is ready!

Downloading before Konami starts party pooping.

Good karma+1 vote
turismozilla
turismozilla - - 8 comments @ Duke in Zero Hour

I can't get it to work properly. Where is the zinstall.exe file?

Good karma+2 votes
turismozilla
turismozilla - - 8 comments @ PsychoPhobia

Kranczer, ***Geroj***, you guys will need to use a newer version of Gzdoom than the one provided, and then modify the BAT file you intend to use so it will load both brutal doom and brutal combat as well.

Good karma+1 vote
turismozilla
turismozilla - - 8 comments @ PsychoPhobia V 2.25

I tried both Brutal19.pk3 and then Brutalv20.pk3, no luck, they do not work, not with v2.25 of PsychoPhobia. I may need to overwrite Gzdoom with a newer one.

Good karma0 votes
turismozilla
turismozilla - - 8 comments @ Operation: Black Mesa

I think the only way to have these projects not lose momentum is we start shelling out, sad world it is, but money keeps things rolling. I am going to be ****** if blue shift and opposing force remakes aren't finished and released.

Good karma+1 vote
turismozilla
turismozilla - - 8 comments @ Hexen High Resolution Texture Pack

This is packed for Doomsday, that's it, it's the untouched XCCP. Respectfully, Sir! Your description leads to confusion, you may want to rewrite it.

Good karma+1 vote
turismozilla
turismozilla - - 8 comments @ x24 Sprite Pack DooM

What source port is this meant for?

Good karma+1 vote
turismozilla
turismozilla - - 8 comments @ Dawn of Darkness

Have you got a list of modern engines this mod may run well on? I tried KMQuake2 0.20, no luck. Then I tried the Unofficial 3.24 Patch by the same author of KMQuake2, that did it, but it was too pretty vanillaish.

Good karma+2 votes