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Comment History
Turbo_Dee
Turbo_Dee @ Pokémon Zarkhram

This comment is of course mine, not sure how I managed to post as a guest.

Good karma+1 vote
Turbo_Dee
Turbo_Dee @ Pokémon Zarkhram

This looks like it has a good potential! I'll be following, keep up the good work.

Good karma+2 votes
Turbo_Dee
Turbo_Dee @ Empire at War Expanded: Thrawn's Revenge

Appreciate the quick reply! I'll give it a bash now.

Good karma+1 vote
Turbo_Dee
Turbo_Dee @ Empire at War Expanded: Thrawn's Revenge

Just a quick question, can this mod be played if there are other mods also installed? I have z3r0x's Clone Wars mod also in the mod folder, but that changes some of the files in the main game I'm sure. Really want to find this out before the impending release of version 2.0 of this mod!

Good karma+1 vote
Turbo_Dee
Turbo_Dee @ Republic at War

I accept that it's maybe asking to much of the mod team. I won't be fussed if they never make a campaign, I just think it would be quite interesting. As a Star Wars geek, I would find the inclusion of a 'story mode' so to speak, very interesting. There is always a scope for it if the guys making the mod feel that it merits inclusion at some point.

Good karma+2 votes
Turbo_Dee
Turbo_Dee @ Republic at War

Terrific!

Good karma+2 votes
Turbo_Dee
Turbo_Dee @ 2.0 Unit List

Looks extremely promising. Looking forward to it!

Good karma+2 votes
Turbo_Dee
Turbo_Dee @ Republic at War

I know there are major limitations to what they can do, I would just be hoping for a campaign which is similar to normal FoC. It's maybe a chance to go into some of the heroes back story perhaps, or possibly the chance to battle in different locations that are not found in Galactic Conquest mode. For example, in the FoC campaign I believe they attacked the Imperial Archives in Coruscant.

I have to say though that the mod has me completely satisfied, and the improvements that are already upcoming should enhance the already brilliant experience. It's good to have these discussions though, as it may lead to ideas the mod team haven't thought of. I definitely appreciate the effort and frustrations that go into projects as intense as these!

Good karma+2 votes
Turbo_Dee
Turbo_Dee @ Republic at War

Not sure if this has already been mentioned, but is there a chance of having some sort of campaign in a future version of the mod? Would be good to do some of the major battles in the Clone Wars in the form of a story mode.

Good karma+3 votes
Turbo_Dee
Turbo_Dee @ Mod Status

I've just stumbled on to this page and by the looks of things, you're putting in a massive amount of effort, as well as keeping it all structured. Best of luck to your team, it's a mod I'll definitely be looking out for from now on!

Good karma+2 votes
Turbo_Dee
Turbo_Dee @ New Units in action

Some people really should take their persistant whining elsewhere. They are getting access to a free mod which contains countless amounts of additions, all maintained to a high standard. The people making it do it in their own time. Fair enough you might not like some of the units, but there's no need to call the creators corrupt because a new unit isn't your favourite. Go make your own mod if that's the case.

Good karma+3 votes
Turbo_Dee
Turbo_Dee @ April Update (valid as of July)

Thanks for the reply. I've yet to install the game again, I assumed I would need a patch for the normal version of the game. I guess we shall find out!

Good karma+1 vote
Turbo_Dee
Turbo_Dee @ April Update (valid as of July)

It's been years since I've been on EverythingEAW. In fact, the last time I played Forces of Corruption was with z3r0x's 3.5 mod. I did a little bit of research and was delighted to see that you guys had managed to get a release for this mod. I'm going to attempt to get back into the game, although I'm not sure if FoC is even compatible on Windows 7. I'm far from an expert on these things.

Good karma+1 vote