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Rainbowdash98 is there a problem with teamplay?
shardthefox200 all good - should be simple enough to fix I think. If you follow the mod here on ModDB I think you'll get a notification when a new version is released? Not sure.
@shardthegox200 there's a function that the engine looks for to get the name for a savegame, but Sandbot's version is empty. I'll fix it up to do the right thing (will take a bit of time to get the map name to chapter name mappings for Half-Life, Opposing Force and Gunman Chronicles).
shardthefox200 do you have a screenshot?
Yes - I can't support non-Steam version of Half-Life.
Sounds like it's not installed properly. Is there a sandpit directory in steamapps/common/half-life/ ?
Xenthio not dead yet - I haven't had a chance to work on it for the last month or so but a new version is in the works.
THE_STRλNGER I'm not planning on Deathmatch Classic support, and I think Counter-Strike's bots are probably better than anything I can do, but I will definitely be looking into Team Fortress Classic support (not sure when yet).
I replied to your other comment.
What are the errors?
I don't know why it doesn't show - if you press Q it should show. Maybe there's something in the console? I didn't think Xash3D had implemented all of the GoldSource engine - maybe its VGUI support is incomplete?
What map and are you in single player or multiplayer? Do you get any errors in the console?
Cerega1827 it may work but I haven't tested it and I don't intend to support Xash3D.
Patyk34 copy the half-life folder in the .zip file into steamapps/common/ and let it overwrite.
PikaCommando yeah it could - it looks like when Sandbot is run under MetaMod it isn't detecting changes to cvars (I didn't add the MetaMod support myself so I'm not sure why and haven't worked it out yet).
I'll see how I go - still got a lot stuff from first-party games that I want to support first.
Yeah I still haven't got around to giving Go Mod a try yet.
You'll need to use the console - monster_create monster_cleansuit_scientist for example. I'll be adding them to the spawn menu in a future version.
No, please use the Steam version of Half-Life.
PikaCommando bot_skill 5 doesn't work but I've fixed this in the next version. bot_skill currently only affects accuracy of shooting but it should be instantaneous. Are you using MetaMod?
Rainbowdash98 I'm not sure what you mean - the game won't let you spawn bots in singleplayer (singleplayer always has maxplayers set to 1) but this version fixes singleplayer level transitions being broken when Sandbot is installed.
Lateralus10k yeah there are a few cvars you can play with but bot_skill is the main one.
Rainbowdash98 bots that have been kicked still occupy a slot in the engine's list of players - in this version I fixed bots thinking these unused slots were actual players (if you kicked a bot you would sometimes see bots standing in empty space attacking the location where the bot was kicked).
Lateralus10k what bot skill level are you using?
tyabus2005 not dead yet - here's some progress from a few weeks ago: Twitter.com
I've been working on a few of my other projects but plan on getting back to Sandpit soon.
Haven't really done anything towards it but it's sort of there (HPB Bot has some support - I've never tested it though).
What platform are you running on and which version of Half-Life are you using?
Are there any errors in the console?
bedrockperson are you running the Mac version of Half-Life? Currently only the Windows version of Half-Life is supported.