No, there is only one version.
See my comment on the main mod page; it's due to Macs incorrectly displaying custom fonts.
Open up the Data folder inside of the mod's directory. You'll want to delete the file named FONT_DATA.xml. Then, in your Textures folder, delete FONT.dds. This will force the mod to revert back to Native's fonts and fix the problem, as some set-ups have problems displaying custom fonts.
Osiris is still in active development, we don't have a set release date at this time. It is unlikely that you'll see the full release any time before 2018 - until then, you can play the current version of Full Invasion 2 (Amber 2.0) or consider checking out the preview builds of Osiris available to our supporters on Patreon.
All you need is this download.
We're looking into adding one, if not both, of those maps :)
We're in the same mind as mr_mister about this, If we split Full Invasion 2 further it will equal less players for both of them. Perhaps if the Warband community was still as large as it was a few years ago we could, but not now.
Maybe Bannerlord will change that with FI3, we still don't know a lot about how mods will work in that game!
Making those models though... We tremble at the thought.
You can play by yourself in a local game, there is no campaign or sandbox mode.
That has to do with ModDB, we can't set the file size ourselves.
We do not currently have a release window for Full Invasion: Osiris.
A preview build is available to our supporters on Patreon, with another one becoming available over the next few months (no release date for that either at the time of this comment).
It is compatible with the latest version of Warband.
We've mostly been sticking to Discord as we work on some of the larger undertakings of Osiris; development continues.
Open up the Data folder inside Full Invasion 2's module folder and delete the file named FONT_DATA.xml. Then, in your Textures folder, delete FONT.dds.
This will force the mod to revert back to Native's fonts and fix the problem (Macs have issues displaying custom fonts).
Yes it does.
There is no single player campaign.
Check the guide on our Steam Group for a tutorial on fixing your text problem.
A new article will be live later today, make sure to check it out!
It is fully compatible with the latest version of Warband.
Full Invasion 2 is compatible with the latest version of Mount & Blade. If you are experiencing issues, ensure that you have properly installed the module and launched the game using it.
If you continue to have problems, feel free to open up a support thread on our Steam Group or in the #support channel of our Discord Server (both linked on our main ModDB page).
Ensure that you are launching the game using Amber 2.0 as apposed to Amber, and that your server filters only show modules compatible with your current one.
They were not removed from Amber 2.0.
Modules install and run separately, there will be no compatibility problems.
Amber 2.0 is the latest update for Full Invasion 2.
Probably not, Full Invasion 2 is very CPU intensive (like all Warband modules).
It depends largely on system setup, but the module should now be more compatible with different operating systems.
You should be fine to make a video with it, but if you're worried you can disable music and overlay your own tracks with the footage.
Check out this thread on our Steam Group.
Thanks, we're very glad for all of the positive feedback from the community c:
Try redownloading and see if the problem persists.
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