Forged in Valhalla by the hammer of Thor

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trancemaster_1988
trancemaster_1988 @ New artifact

I went for a made up dwarf. I think ppl will like it :-)

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trancemaster_1988
trancemaster_1988 @ Morrowind Rebirth 4.6

None of them are related to Morrowind Rebirth. I assume you are using MGSO? Get the fix for furn_de_table_03 here: Nexusmods.com

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trancemaster_1988
trancemaster_1988 @ Kahnud Temple (Construction Set View)

Nah. It's just the name of the temple. I previewed the exterior a while ago: Moddb.com

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trancemaster_1988
trancemaster_1988 @ New artifact

I need a name for this artifact. Please feel free to suggest a name :-)

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trancemaster_1988
trancemaster_1988 @ Kahnud Temple (Construction Set View)

Don't worry, he won't be naked in-game :-)

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trancemaster_1988
trancemaster_1988 @ Morrowind Rebirth 4.6

So you mean that you added Rebirth in the middle of a playthrough? If yes that's problematic as you should never add new mods during a playthrough if you don't know what you are doing.

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trancemaster_1988
trancemaster_1988 @ Morrowind Rebirth 4.6

Hi!

Hmm.. sounds like a corrupted save-game or something like that. Could you post your list of mods, the content of your warnings.log (found in the mw folder) and have you installed any mods during the playthrough?

Cheers

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trancemaster_1988
trancemaster_1988 @ Morrowind Rebirth 4.1

They are not really comparable. Rebirth mainly deals with overhauling the gameworld, while MGSO overhauls the graphics and sound. In either case I don't recommend MGSO.

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trancemaster_1988
trancemaster_1988 @ Fixes

Just fixed a small but annoying issue that has been bothering me for years.

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trancemaster_1988
trancemaster_1988 @ Blind Slaughterfish

You are correct! I probably won't use any other creature from his package, but I'll keep it in mind for the future.

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trancemaster_1988
trancemaster_1988 @ Blind Slaughterfish

Most blind/colorful creatures are poisonous somehow, so I'll probably give it some type of poison attack.

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trancemaster_1988
trancemaster_1988 @ Blind Slaughterfish

Morrowind is too old for such checks to be possible. It has to be something much simpler.

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trancemaster_1988
trancemaster_1988 @ Tel Voryn (Construction Set View)

I will probably just add another letter in the name and call it fixed lol.

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trancemaster_1988
trancemaster_1988 @ Blind Slaughterfish

Not to begin with. I don't have time to handplace new spawn-points, but in the future it's very likely they will only be encountered in caves.

Still thinking about abilities etc. I'm up for ideas if you have any!

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trancemaster_1988
trancemaster_1988 @ Tel Voryn (Construction Set View)

Hm I didn't know that Ur's real name used to be Voryn lol. But yeah as you say it's unthinkable that there's only one Voryn.

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trancemaster_1988
trancemaster_1988 @ Blind Slaughterfish

It may be blind, but is still highly dangerous.

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trancemaster_1988
trancemaster_1988 @ Tel Voryn (Construction Set View)

Aye! A small Fort built by the Imperials, but now run by the Telvanni.

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trancemaster_1988
trancemaster_1988 @ [RELEASE] Morrowind Rebirth 4.6

You can make it work, but it's not recommended by any means.

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trancemaster_1988
trancemaster_1988 @ [RELEASE] Morrowind Rebirth 4.6

It's included in the optional files as of 4.6.

Cheers

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trancemaster_1988
trancemaster_1988 @ Morrowind Rebirth 4.6

You meam the article in pc gamer? :)

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trancemaster_1988
trancemaster_1988 @ Dreugh Armor Set

It's not in any public build. You'll have to wait for 4.7!

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trancemaster_1988
trancemaster_1988 @ [RELEASE] Morrowind Rebirth 4.6 - Optional Files

This file is unchanged since 4.5, but I get that it might be confusing.

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trancemaster_1988
trancemaster_1988 @ Morrowind Rebirth 4.6

Glad you were able to solve the issue!

Have fun!

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trancemaster_1988
trancemaster_1988 @ Sorry for the lack of updates

Life has been a bit hectic lately, which means that I haven't really had the time to showcase anything. I just wanted to let you know that Rebirth is still alive and well, and that the next update is scheduled for release in June.

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trancemaster_1988
trancemaster_1988 @ Morrowind Rebirth 4.6

Correct. I mean you should still read what each fix/feature does, but in general they are all good. As for the patches use them only if you have the original mods. This is true except for The Morrowind Patch, from which you don't need any previous version.

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trancemaster_1988
trancemaster_1988 @ Morrowind Rebirth 4.6

There's no optimal settings tbh. It's up to the user what he or she wants to use. As for the 4 gb patch it's included in the latest version of MCP: Nexusmods.com

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trancemaster_1988
trancemaster_1988 @ AEEbackdrop

Got any idea when this will be out of beta?

Cheers

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trancemaster_1988
trancemaster_1988 @ Morrowind Rebirth 4.6

I don't really suggest MGSO (Morrowind Overhaul). It's very old and outdated and can cause issues with Rebirth. Tamriel Rebuilt works though.

As for languages you need the US/UK version of Morrowind.

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trancemaster_1988
trancemaster_1988 @ Morrowind Rebirth 4.6

Hi

You are somewhat correct when mentioning 'high-level characters', but what you want to look for is creatures that have actual names. As an example 'Staada' is one creature that will have a soul powerful enough to create an CE enchantment (http://en.uesp.net/wiki/Morrowind:Staada). There is about 40 creatures in the game that have names, so keep your eyes open.

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