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trackpads
trackpads @ Maelstrom Rebellion Expansion v1.96 R18 (+DLC's)

You can do this now, right click on the abilities upgrade icon and it will autoupgrade

Good karma+2 votes
trackpads
trackpads @ Maelstrom Rebellion Expansion v1.96 R18 (+DLC's)

I think it depends on their difficulty. I can say that these are working in my version at least lol. I got wiped out yesterday by an enormous fleet.

Good karma+1 vote
trackpads
trackpads @ Maelstrom Rebellion Expansion v1.96 R18 (+DLC's)

Your thoughts on a couple of recommendations for a future version. Resetting titans, I would prefer they act like Caps and reset when they are destroyed? Second is the Vasari phase gate for everybody but much more expensive? Last would be much cheaper starbases for Tec. Since TEX is supposed to be an economic powerhouse I usually mod the starbases to be much cheaper. It help make the game fun without being overrun in the early game. The first two are from minimods I have used and the last is mine. If not no worries.

Good karma+1 vote
trackpads
trackpads @ Maelstrom Rebellion Expansion v1.96 R17 (+DLC's)

Thanks for adding it!! Awesome!!

Good karma+1 vote
trackpads
trackpads @ Maelstrom Rebellion Expansion v1.96 R17 (+DLC's)

Awesome!!! Thanks!!

Good karma+1 vote
trackpads
trackpads @ Maelstrom Rebellion Expansion v1.96 R17 (+DLC's)

I only ask bc the change log in the new version is still for R16. Thanks again for all the hard work on this!

Good karma+1 vote
trackpads
trackpads @ Maelstrom Rebellion Expansion v1.96 R16 (+DLC's)

I thought of another idea. Could we expand research to make the game longer? The real fun seems to be in the early game. The late game always ends up the same. Rolling through systems with unbelievable fleets. Also, maybe we should limit the number of dreadnaughts?

Good karma+1 vote
trackpads
trackpads @ Maelstrom Rebellion Expansion v1.96 R16 (+DLC's)

It's important to let designers like you know we appreciate it. You spent a lot of time doing this and it definitely was worth it.

Good karma+1 vote
trackpads
trackpads @ Maelstrom Rebellion Expansion v1.96 R16 (+DLC's)

Good approach, again, not nitpicking. Love it!!

Good karma+1 vote
trackpads
trackpads @ Maelstrom Rebellion Expansion v1.96 R16 (+DLC's)

ok, one more thing lol. There are minimods that are used in the E4X, could you use them or make them work for Malestrom? Hands down your mod is waaaaay better. But it would be cool to have some choices.

Good karma+1 vote
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trackpads @ Maelstrom Rebellion Expansion v1.96 R16 (+DLC's)

Sorry, one more thing. I usually disable the blackout ability. If you get 3 or more Noralimin dreads they just keep you out of the fight for so long nothing can happen. Maybe just make that work for weapons so at least we can run lol.

Good karma+1 vote
trackpads
trackpads @ Maelstrom Rebellion Expansion v1.96 R16 (+DLC's)

Anything that spices up the late game. Always thought that if a race was fighting for its homeworld it should have an 'all hands' one-time ability to call up ships and defenses. Also, maybe autodocking of fighters and bombers for starbases to save resources. I can think of some more but really great work. It is the only thing that has kept me playing SINS for so long. The number of races etc. I love playing tech against the different challenges. I also only play solo vs AI so your mod has really kept me occupied!!

Good karma+1 vote
trackpads
trackpads @ Maelstrom Rebellion Expansion v1.96 R16 (+DLC's)

How do we donate $$?

Good karma+1 vote
trackpads
trackpads @ State of the Mod 2017

AWESOME!!!

Good karma+2 votes
trackpads
trackpads @ E4X & Interregnum Optional Minimods 1.811

Thanks for fixing the superweapons!!

Good karma+2 votes