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Incredible work. Absolutely stunning graphics, authentic atmosphere, and overall wonderful gameplay. While it's an improvement over the last update, there are some design changes I disagree with.
-Systems Alliance was a bit overpowered in the last update, but it was balanced out with the Geth's abundance of ammo and the Collector's power-heavy classes. Some of the classes were nerfed in ways I disagree with, particularly the Sentinel class. The cluster grenades were a fun, if overpowered, weapon, but I understand their removal. I really hate the change in secondary weapon, and the reduced firerate doesn't justify the increase in power, if there is one. Then again, that may be biased of me considering I hated the weapon in Mass Effect 2 and didn't bother in using it. I think that sidearm would have been better suited for a different class, like as an additional third weapon for the soldier.
-I miss the combat drone for the Engineer, when I played I couldn't deploy it, and I had to triple check it wasn't because the mod installed incorrectly. Unless it is implemented in a different way, of which I haven't seen yet.
-I miss the multiple ammo types available to units, but again, I can understand their removal. Whether staying true to canon or nerfing the classes, they still will be missed.
I have yet to play as the other sides, so I will edit this review once I do.
Incredible, simply incredible. Finally, those that thirst for the Thief experience but are afraid of the paper-mache graphics of the original can rest easy. Great controls, great visuals, great performance even on my low-end machine, the lowest I ever got to in framerate was about 20, and I on average had 30-50 fps (although considering it's based off of the Doom 3 engine, this may not be considered remarkable). I wouldn't be surprised if this held its own upon the release of the Thief remake later this year.
This mod really is great fun, a bit more variety in objectives and a more active player base would benefit this mod greatly. I played for about 2 hours with a group of 6, so i can only imagine how amazing a 16 vs 16 match would go!
I was surprised how different it makes Half Life feel! It isn't simply a massive reskin, each new ability gives several situations new ways to approach them. It is well worth a try. I would like to see more weapon attachments, though.
Incredible. It makes Killing Floor actually frightening.
If it can get a bunch of more players, I can see this becoming incredibly immersive. Like a two-dimensional E.V.E., but without all the boring.