Very beautiful achievements. Good luck with the project!
Very beautiful achievements. Good luck with the project!
Cverdum is not abandoned. Work on the mod will resume in the autumn.
I made models but I did not use them anywhere. Maybe they will be interesting to you.
Updated the boot archive of the demo version.
In this version, the global map has been changed.
I would like to hear your opinion.
Hello! Updated the boot archive of the demo version.
Thanks for the tip.
The astral wasteland is in many respects similar to the cosmos, but even this is not a cosmos.
Good day!
The global map is improved, necessary icons are made.
Also written a script for magic buns, used both by MP and bots. Now we are testing and finalizing special effects. We began the creation of a new animation for magic spells.
If someone can answer the questions on building an animation in a blender, we will be very happy.
Thank you for attention. Good mood to you all!
A global map has been reworked in Cverdum.
As the future work on the mod, the global map will be supplemented.
Individual icons for each city are planned.
And also a greater variety of ships.
I'm very interested in your proposal, but for the moment in Cverdum little has been done and I'm afraid a full-fledged video can not come out. If it's not difficult, you can return to your proposal in a month. I'll finish the global map and at least form an army.Thank you for your attention to mod.
Made a display of the amount of mana and willingness to read spells. The health and shield indicators have also been redesigned.
Pathfinding in this modification refers to professional skills. You need to choose a pilot's profession or hire a pilot.
I made a script to extract the magic crystals, and I want to take up the training mission. In a magical academy (Castle 1) Teacher tells us how to do it and sends it to a nearby village (13) to find and get the magic crystals. Magic crystals in the village 13 I placed near the starting point.Later, they will have to look at all locations, and some of these crystals are not suitable for production.
For the detection crystals that can produce among the rest, you should click ctrl+n For the production of the crystal have to be in front of them a meter away from him and the press ctrl+m.
Crystal will begin to lose strength and when it runs out will produce a crystal.
A low index of magical power (firearms) to produce long. At the beginning of mined mainly magic dust. As the magical power to obtain the probability of crystal growing. With the successful production increases magic power.
if you turn away from the crystal production of the crystal will become impossible.
You also can not hit the crystals.
I hope I'm clearly explained that it is necessary?
Thank you for your interest in Cverdum.
Hello!
I am trying to come up with a fantasy style firearms. As it comes out.
This type of small arms in your view is a fantasy or more applies to science fiction?
О саундтреках я пока не думал. И так всего много надо сделать. Хочу отложить саундреки на потом.
About soundtracks, I do not think so. And so a whole lot to do. I want to postpone the soundtracks for later.
I am using а module system.
I would like to say that I need help with the writing of the text for the quest and stuff.
The work on the mod in fact at the very beginning and can offer any of the directions. Model construction, scenes, work with texts, and other.
Unfortunately, alone operation speed is low.
But mod is moving.
If someone else has the time and desire to help in the creation I will be glad.
Beautifully turned out. Maybe for the orcs should use irregularities in the armor?
Will there be Valar and Maiar? If so they will have unique capabilities?
In various scenes, you can find magic crystals. Some of them are available for extraction.
After the production of crystal place yourself in your inventory.
I like the style of weapons and armor. Good luck in the development of the project.
Good day. Thank you for attention to Cverdum. Hope to please you with some novelties soon.
Totigor
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