I made them when I first started modding this game. I can give you a link for the textures if you'd like. Either way I'm probably going to upload a addon for custom textures I've made.
I made them when I first started modding this game. I can give you a link for the textures if you'd like. Either way I'm probably going to upload a addon for custom textures I've made.
Mainly for this mod I used Corsix's mod studio.
Modstudio.corsix.org
I will definitely change the voices to chaos themed ones. The only reason I haven't is because as a modder it sort of goes in one ear and out the other because I'm used to it.
Thank you for the compliments. I've been very busy for the past few months. I've not touched the mods for at least 3 months, but my time is going to start opening up and then I'll get back to modding DOW for I do love it. I can't make a promise for when I'll release anything but I will say that Renegades mod is close to a good update and I just need the time and focus for it. Just to note I will not drop modding DOW all together, I just get stopped once in awhile.
I'm afraid I've been at a complete standstill because I've been very busy.
That's very cool, I would very much like to implement that into the mod.
Sorry, I've been a busy guy. I'll try and make a release soon.
I fully agree with you, however I cannot model.
Wulfen is what you heard of, and if I ever get a model for then yes I will add them.
Theres an option to review and place a rating but that is only active if the mod is released, but for now my mod is set to "To Be Determined"
As soon as I get the new building models from Deathwatch or the voice files from Thudo, I'll make a new release.
It's a raining Nids! BOOOOOOOOOOOOOOOOOOOOOOOOOOOOOM Hallelujah, it's a raining Nids.
Yes, I plan to add a custom Taskbar but it's low on my priorities.
No worries.
Boy I love update pics like these,makes me happy. And that is looking excellent.
I have no such plans because it's not necessary for the AI to switch between relic units but if someone makes the AI for it then I'll put it in.
It's a stand-alone version so you just need to put it in your SS directory. As for the purple box I would send that swaud into combet then press "Ctrl, Shift, `" all together and see if it mentions what file is missing. Hunting down a missing file in particular can be hard sometimes.
Sometimes the last resort is the most beautiful.
Orks are just going to loot it anyway :D
Alright, let me know the details if it does happen again.
In order to play this with the Codex mod you just need to copy the Data and Locale folders inside the Space_Wolves_0.63 folder into the Codex mod's folder so both the Data and Locale folders combine then copy and replace all files that clash minus the "frontendmodels" file. Be sure to back up everything.
The Codex mod ran by Boothy_p uses alot of skins made by me, and I'm not against them using these models.
No it's not, I' uploadng the new version now.
Were you playing with another Renegade AI?
The Space Wolves are different by just a little, which is what the Codex provides. your dechaosified Khorne Berserker unit is basicly the Blood Claws which are the first squads you can make which means they're not as powerful as khorne berserkers but you can give the enemy hell with melee units like these at the start of the game.
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