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Comment History  (0 - 30 of 144)
Torenico
Torenico - - 144 comments @ Nestandart's Clear Sky models (UPDATE 1)

I like them. Any noticeable impact on performance?

Good karma+2 votes
Torenico
Torenico - - 144 comments @ Box splinters cannot be removed

where box splinters?

the zone: sorry i eated it all

Good karma+3 votes
Torenico
Torenico - - 144 comments @ [LR-300 Pack] Animation

SMOOTH

Good karma+2 votes
Torenico
Torenico - - 144 comments @ Re:done Rostok & Truck Cemetery OUTDATED VERSION

Thank you!!! Rostok is now a lot more bearable with this update. No more coming from the south completely exhausted, overweight and with a leg almost fully broken only to find a huge pack of dogs waiting for me, well, maybe not as often as before though! So far, I have barely seen a dog after installing this addon, and this is excellent because Rostok should be (mostly) free of mutants. Night time does spawn Chimeras and tons of zombies, but that is thanks to Night Mutants, something I want to edit because sometimes it's just way too much.

I love the idea of factions losing most of their spawns if their leaders die, that's very neat! Will Duty spawns in Rostok get replaced by someone else? Like Loners or even Freedom taking over the place?

Also, when you do Army Warehouses, can you make it so that Freedom keeps control of most of that place? I kinda hate to see Duty just hanging mere meters from Freedom's main base, eh, I think STALKER has a strong Duty bias tbh, they're everywhere.

Good karma+3 votes
Torenico
Torenico - - 144 comments @ Re:done Cordon & Meadow OUTDATED VERSION

I've tried Redone Cordon and it's all good, love the new behaviors from Wolf and Hip by the rookie village, but I find the military squad spawning in the bridge to be conflictive, mainly because it seems to aggro the bandits or loners holding up the grain elevator or the vehicle station, which turns Cordon into a 24/7 warzone and I'm trying to avoid full combat everywhere. So, is there any chance this mod and your future Redone mods can be tweaked through MCM? If not, can I disable the bridge spawns myself?

It's not a massive deal but I'd love to do some tweaking myself

Good karma+3 votes
Torenico
Torenico - - 144 comments @ Re:done Cordon & Meadow OUTDATED VERSION

Yo man good job, thank you for bringing in some new life into our old maps. Gonna try this one out now, along with the others!

Also super glad it works flawlessly with Semi-Radiant AI

Good karma+4 votes
Torenico
Torenico - - 144 comments @ too bright too dark

My interiors look so much better now, however the sky has an annoying white bloom.

Good karma+2 votes
Torenico
Torenico - - 144 comments @ Anomaly Sky Bloom Fix

To anyone who is still suffering from white skies:

Go to user.ltx, find "r__color_grading" and set all values to zero. Make a backup first just in case. This disabled the massive bloom I had in the skies, might work for you too!

Good karma+1 vote
Torenico
Torenico - - 144 comments @ Drugs and Alcohol overhaul

There are two ways to get zombified in the Zone, walk too close to the Brain Scorcher or give Crocodile a go.

Good karma+4 votes
Torenico
Torenico - - 144 comments @ Anomaly HD Models Addon [DLTX]

Hello brother. I've been running your mod in my EFP install, it's all good until I try to equip a new suit (standard loner suit is okay), it immediately crashes. Here's one example:

FATAL ERROR

[error]Expression : <no expression>
[error]Function : CModelPool::Instance_Load
[error]File : ..\xrRender\ModelPool.cpp
[error]Line : 120
[error]Description : fatal error
[error]Arguments : Can't find model file 'actors\stalker_soldier\stalker_soldier_sunrise_custom_9.ogf'.

stack trace:

Is it because your mod is not compatible with EFP? Is it because of something else? Either way, happy new year, I'm thankful for your great effort!

Good karma+1 vote
Torenico
Torenico - - 144 comments @ Dark signal audioscape : weather and ambiance

Audio mods = GOD. Thank you very much, brother!

Good karma+1 vote
Torenico
Torenico - - 144 comments @ PSA: squad_descr_default_mutants.ltx

Thanks! I think this way I can avoid getting attacked by 15 Tushkanos in Cordon the moment I step out of the Rookie Village!

Good karma+1 vote
Torenico
Torenico - - 144 comments @ Rostok Under Duty Control

Can you remove the dog spawns south of Rostok (as optional)? it's by far the most annoying spawn in the game.

Good karma+2 votes
Torenico
Torenico - - 144 comments @ [DLTX]Alternative Weapon Balance & Reworked Silencers & Scopes 1.3.3

Very interesting, what kind of compatibility issues can I expect? For example I have PiP scopes (which changes PSO scopes into full 3d, as well as the older Mosin/SVT scopes), I assume they wont work together with your addon..?

Good karma+2 votes
Torenico
Torenico - - 144 comments @ Fluid Aim for Anomaly 1.5.1

Moddb.com

Most likely that one

Good karma0 votes
Torenico
Torenico - - 144 comments @ [ABANDONED] Anomaly Re-Made Animations Pack

Thank you for your hard work!!

Are you planning to do more? :D

Good karma+1 vote
Torenico
Torenico - - 144 comments @ Photo of a Loved One

wait actually no, add belle as another npc. i want to see some ppl lose their **** when they see not one but TWO females NPCs in the game!

Good karma0 votes
Torenico
Torenico - - 144 comments @ Photo of a Loved One

replace hip with belle delphine pls

Good karma-1 votes
Torenico
Torenico - - 144 comments @ Hellblau's Optics

Yo these look great! Any potential conflicts or anything?

Good karma+2 votes
Torenico
Torenico - - 144 comments @ Shadow of Chernobyl Monolith Voice

Cool! Does this also happen with other faction voices in the game? If so, mind to expand this to other factions?

Good karma+1 vote
Torenico
Torenico - - 144 comments @ Arszi's Controller Overhaul 1.1 for Anomaly 1.5.1

Holy ****, RIP my Ironman run lmaooo

Good karma+1 vote
Torenico
Torenico - - 144 comments

At last! I can remove the cat!

And I won't delete the cats because I find them annoying, but because I feel like **** when I kill them. I love cats, All Cats Are Beautiful.

Good karma+3 votes
Torenico
Torenico - - 144 comments @ S.T.A.L.K.E.R. Anomaly

What happened to the distant thunder sounds? I remember that before a storm you could hear it slowly rolling in, really great for immersion! But these sounds and graphics are missing now?

Good karma+3 votes
Torenico
Torenico - - 144 comments @ Simple Simplicity Graphical Settings_V2.3' [1.5.1]

Ok I must say this looks absurdly good. I assume it wont work if I have a reshade or something, amirite? I'm a total noob when it comes to graphical mods and stuff.

Good karma+3 votes
Torenico
Torenico - - 144 comments @ More dynamic tasks 0.2

A loner in Agroprom asked me for a "PDA containing 25 hours of Kpop music", so I guess it's a quest from your mod.

Good karma+3 votes
Torenico
Torenico - - 144 comments @ Bounty Squads Expanded 1.0.6

Thank you. As someone who plays Ironman quite often, bounty squads were the bane of my existence. Nothing like getting rushed by a squad of mercs using the best weapons the Zone can offer while you barely have a suit and a Mosin Nagant. What did I ever do to anger so many people anyways, if my reputation is excellent?!

<3

Good karma+2 votes
Torenico
Torenico - - 144 comments @ Mora's Combat ignore military fix v.2.2

It appears this mod doesn't work on 1.5.1, which is a huuuge shame because I loved it! I'm getting this error and the game crashes:

! [SCRIPT ERROR]: ....k.e.r. anomaly\gamedata\scripts\xr_combat_ignore.script:501: attempt to index global 'utils' (a nil value)

FATAL ERROR

[error]Expression : <no expression>
[error]Function : CScriptEngine::lua_error
[error]File : ..\xrServerEntities\script_engine.cpp
[error]Line : 191
[error]Description : fatal error
[error]Arguments : LUA error: ....k.e.r. anomaly\gamedata\scripts\xr_combat_ignore.script:501: attempt to index global 'utils' (a nil value)

stack trace:

Good karma+1 vote
Torenico
Torenico - - 144 comments @ S.T.A.L.K.E.R. Anomaly

Damn! Can't say I don't like the feature but since I'm running on Ironman well.. it could get very nasty. I managed to drop the military dudes though, I don't like F9ing when things go south but well... it is what it is. They dropped some good loot as well.

Good karma+1 vote
Torenico
Torenico - - 144 comments @ S.T.A.L.K.E.R. Anomaly

Am I... being chased by people who want to collect a bounty on my head? I'm at Garbage right now, sitting around Flea Market because there will be an emission soon. My companion.. he knows all, he said "There's a bounty on Semyon Tachanka" and literally a minute later I was under heavy fire by a squad of FOUR military dudes, one of which has the dreaded grenade.

Not long ago I was also at the same spot when a group of Mercs attacked me. Another time I was in my sniper nest in Wild Territory when a Duty guy said I had a contract on my head and a group of Mercs appeared...

Is this a mechanic?

Good karma+1 vote