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Let me guess, it's going to take 34 hours because you need time to spruce up another pretty picture?
Christ man, why?
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Let me guess, it's going to take 34 hours because you need time to spruce up another pretty picture?
Christ man, why?
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Nice photoshop Nic, this REALLY shows me what Misery is going to be like.
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You sure did, it's why I think of you as a smug little bitch.
Maybe I'd actually like you people if you didn't sound and type like little girls.
People are growing weary, at some point not even your most faithful drones are going to be patient enough.
How cute, the dubstep pleb thinks he has a say in this.
Don't you have some more energy drinks to chug?
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And why you couldn't have said that from the beginning... we'll never know.
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I'm saying Misery isn't that unique.
It adds rust to everything as opposed to brown and bloom.
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Right, because what Nick just said was obviously appropriate.
The guy asked a question.
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Way to go Nick, you sure know how to handle criticism.
Surely you are deserving of all you have contributed, right?
Those original "9 months of HARD work", takes a lot of dedication huh?
And lets not forget how familiar you are with the X-ray engine, always having an answer even if you know nothing about what you're talking about, which can be seen many times since release!
I envy you.
Note how the player was shot multiple times (all the while blood decals and hitmarkers popping up and crowding the screen), and still trudging along.
Also note how a close vicinity BOMBARDMENT of explosions did next to nothing.
Well, at least there's something we can all agree on.
People, don't be afraid to bring up issues, you don't always have to praise something when you don't think it' right.
I'm sure most of you who posted positive comments knew that the videos are completely different from the mods feel, or rather what it tries to obtain.
Oh christ you guys, I know you're very keen on releasing immersive teasers, but what in gods name were you thinking?
Was it made by a 13 year old with a knack for CoD and dubstep, really?
Is this a joke?
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So close to release?
That's a little surprising.
I'll admit, those smoke effects are pretty damn cool good on you guys, yet the AI here is still dodgy.
Especially bandits aiming in the opposite direction.
And DUBSTEP?
Are you kidding me?
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That was in vanilla, what's your point?
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Also, bloody screen?
Really?
It doesn't even look great, why implant it at all?
I'm sure most of you remember LURK 1.1 and how "immersive" it was there...
We're those "grain" effects really needed?
Also this seems MUCH too easy to run and gun, even easier than 1.0.
Personally, I would have chosen a better kind of approach to the video, considering what this mod is all about.
It just seems very uneven compared to what you guys hyped, from what I see at least.
Maybe a daytime video will clear things up.
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So essentially, more than half the people who post here.
Cool.
You must be doing something wrong.
This mod isn't hard at all if you know what you're doing, but maybe that's just me.
Those who say it's "hard" are most likely the same people who say DSouls is hard because they try to run through everything.
Seriously, CoP isn't difficult no matter what, especially since 1.0 doesn't have enhanced A-life yet.
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The developers seem much to stuck up to let that happen.
They're most likely the kind of people who think modding means "hacking", and flawing their work, which is bollocks.
Another reason why Stalker is the much better Eastern shooter.
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Ah, forgot to mention that your character still feels and moves like an elephant inside of a grocery store.
Combine that with all of the other flaws and you get a terrible feeling game.
Now that you mention it, this all reminds me a lot of Crysis 2.
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You cant use "atmosphere" to support an entire game that has a ton of shortcomings.
It was pretty bad, story was all over the place and outright terrible, like you said AI and stealth were somehow made worse than the first, still extremely linear (which I don't mind in most games, but the terrible locked FoV and invisible walls didn't help), and lets not forget having to pay for "they way it was meant to be played", only for it to be poorly implanted.
Nvidia was making a huge cash grab off of it (as usual) with advertisements about their new cards, and all in all it was mostly hyped for the visuals.
A real disappointment.
You see, this is the stuff that deserves attention just as much as Misery.
Seeing as how the entire community is focusing on one mod, it seems entirely unfair.
Keep it up, I'm looking forward to it.
That's what patches are for, I'd rather help in perfecting a mod than waiting forever for it to be "perfect".
If it wasn't for them putting a halt to adding features, this would never see the light of day, and you know it.
ToddTheLiar
Strelok joined
See that mountain?