Currently developing Acheron, a cyberpunk metroidvania set in a world flooded by the oceans. The world is 3016n you play as Gregor, a lone scavenger, setting out in an archaeological expedition to investigate the source of an eletromagnetic signal captured from the ruins below. But exploring the retro-futuristic ruins of it's ancestors will prove to be something very far from ordinary. Acheron is a two month project being developed for a Game Design course. Follow me @TitoOliveira to know more.

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Meeples, Madness and Modding jammed onto a space station