Been drawing since I was just a 'lil Gabriel. But I always knew that making a living out of art was kinda hard, specially here. So, I've kept looking for other ways to make a living out of creativity. That's why I've became a computer scientist. A profitable way of being creative: Programming. Currently I'm the artist and coordinator of development to a low budget company where we produce educational games. On my spare time I work on my game on Steam, Guy VS The Wicked and Nefarious Land. Any feedback is welcome. Cheers! www.cogmonkeys.com

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Create and share multiplayer games in Playcraft without coding