We are remaking the source version on Unreal, these are the news updates about that progress remaking it :)
We are remaking the source version on Unreal, these are the news updates about that progress remaking it :)
We're definitely planning mod-support in the long run.
Regarding the swastika, Of course we want this game to be historical accurate, but the swastika will stay a touchy subject, being banned in several countries. We initially avoid it, because we don't want to get in trouble and we don't want our project to be 'banned' in countries that don't allow it, so that's why we just avoid it all by all.
Regarding the the theatre, the Normandy theatre is not the only theatre we will do, we have some other ideas where we wanna go to in the future, so there's always a chance!
It gained us some publicity as well! So who ever those 2 dudes were... thanks? :D
All the third person animations are currently place-holders so it will definitely look different in the end product.
We made the Thomspon sight bigger ingame since it was very hard to look through the sight and use it effectivly. We are, however, going to decrease the sight you see in this video about 20% it's size. So it will be a bit smaller but still big enough to make it usable.
Engine is definitely agle to cope with larger maps. Our first thing we're concentrating on now is remaking some of the core maps from the source mod. But there is definitely chance we'll make some larger maps!
Will do! Thank you for the support!
It's fixed now! Thanks for bringing this up!
Mmmh that's weird, i'll contact support once again see what they'll make off it. Thanks for telling!
It was indeed a technical issue, we contacted Indiedb support and it's fixed now
They are mostly active at weekends :)
I would love to help and put in ideas for Ressistance and liberation. Want to start again with making more videos for RnL as i did in the past. Maybe we could discuss this via steam or something. I got a few ideas in my head that is to much to write down in the comments.
Love to see you guys work on the game again.
TimTheAdventurer
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