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Comment History  (0 - 30 of 38)
TimeSlip
TimeSlip @ Prometheus Wept

Hi JuiceIngot - the virus pulled humanity back from a golden age, destroying our digital infrastructure and all our digitally stored knowledge. There's more going on about the nature of the virus, but your character in the game is interested in finding and restoring golden age technological artifacts.

Good karma+1 vote
TimeSlip
TimeSlip @ Prometheus Wept Kickstarter is Live!

Hey baszermaszer - thanks! Sorry I missed your comment - I didn't get a notification.

Good karma+1 vote
TimeSlip
TimeSlip @ Prometheus Wept

Gracias!

Good karma+1 vote
TimeSlip
TimeSlip @ Prometheus Wept

Cheers :)

Good karma+2 votes
TimeSlip
TimeSlip @ Vigilantes Release Trailer - Leaving Early Access on 4th October!

Thanks Omegakill - it's just gone up a day early :)

Good karma+2 votes
TimeSlip
TimeSlip @ Vigilantes Version 23 Release!

Thanks Jose - getting there :)

Good karma+1 vote
TimeSlip
TimeSlip @ Vigilantes

Thanks OmegaKill :) Just released the first post ea update.

Good karma+3 votes
TimeSlip
TimeSlip @ Big Annoucement Time: Steam EA Release & Updated Trailer

Hey Omegakill - sorry I'm only getting back to you now, I didn't get a notification! Thanks for the kind words, I hope you enjoy playing :)

Good karma+1 vote
TimeSlip
TimeSlip @ Vigilantes Version 18 Released!

Thanks Omegakill! We're still working hard on it, and we expect it to further improve before release. Stay tuned :)

Good karma+1 vote
TimeSlip
TimeSlip @ Vigilantes Version 18 Released!

Thank you Pietroscheck - now it's on to version 19 :)

Good karma+1 vote
TimeSlip
TimeSlip @ Vigilantes Version 13: Active Perks, Shotgun Cone of Fire, New Content

Thanks Omegakill! It's getting there, slowly but surely.

Good karma+1 vote
TimeSlip
TimeSlip @ PiGuy

a

Good karma+1 vote
TimeSlip
TimeSlip @ Vigilantes Alpha 10 Available & Meet Elena Furey

Thank you Vadeck! Hope you enjoy Vigilantes!

Good karma+1 vote
TimeSlip
TimeSlip @ Vigilantes Alpha 10 Available & Meet Elena Furey

Thanks alienM! Glad you like it!

Good karma+1 vote
TimeSlip
TimeSlip @ Vigilantes

Thanks G_Fest. Glad you like the theme, made a decision quite early to avoid more commonly used settings. The alpha levels are quite polished, but later on there will be much more content. I hope you well check back later : )

Good karma+2 votes
TimeSlip
TimeSlip @ Vigilantes: Help decide the default visual style

Thanks, Kealoz, appreciate the feedback!

Good karma+1 vote
TimeSlip
TimeSlip @ Vigilantes: Help decide the default visual style

Thanks stefanossm!

Good karma+1 vote
TimeSlip
TimeSlip @ Vigilantes: Help decide the default visual style

Thank you, CAHEK21RUS!

Good karma+2 votes
TimeSlip
TimeSlip @ Vigilantes: Help decide the default visual style

Thank you LordMitmar, for the feedback. It's a difficult one to call!

Good karma+1 vote
TimeSlip
TimeSlip @ Vigilantes Alpha 9 Interim Report 1

Hi baszermaszer. Thank you for sending me feedback! I've read through it and there are many useful suggestions. I'll send you a reply as soon as possible.

Good karma+1 vote
TimeSlip
TimeSlip @ Vigilantes

Thank you wilk1000! Appreciate the kind words. In case you've tried to download the latest build, there is an issue with it, I'm currently re-uploading it, and it should be available in an hour or so!

Good karma+2 votes
TimeSlip
TimeSlip @ Vigilantes Alpha 8 Available!

Hey baszermaszer. There was an error uploading the build. Sorry about that. A new one is being uploaded now, should be available in 90 mins or so!

Good karma+3 votes
TimeSlip
TimeSlip @ Introducing Ray Case & Officer Down Developer Playthrough

Thank you Kealoz, appreciate the sentiment : )

Good karma+2 votes
TimeSlip
TimeSlip @ SurvivalistGangIllustration

The survivalists are the baddest guys in Reiker City. Apart from you that is : )

Good karma+1 vote
TimeSlip
TimeSlip @ Vigilantes

Not at all, happy to. I'm hoping to add a post mission looting screen, where you can find additional items based on your surveillance and bypass skill. Pretty good chance this will happen.

Good karma+1 vote
TimeSlip
TimeSlip @ Vigilantes

Hi OmegaKill. Glad you are enjoying Vigilantes and thanks for the feedback, it's very helpful and helps me plan what to add in future updates. Please see answers below

1/8: I agree that the animations could do with some extra work. While it's unlikely I can bring the overall animation to xcom levels of polish, it will be possible to improve them.

2: Agreed. Will add this for next update.

3: Will look into this. The loot all button makes moving around the map unneccessary, so to date, I've been inclined to develop other aspects of the game. Any thoughts on this?

4: There will be some bigger maps, but not vastly so. With an emphasis on combat rather the exploration, and the fact that all enemies become hostile and aware of you when you enter the map, it would seem that larger maps will have a limited impact on gameplay.

5: Between weapons, equipment, and armour, there will probably be around 60-70 items, so lots more to come :)

6: Hoping to have 2 separate endings depending on the level of chaos you cause. It's unlikely there will be quests per se, outside the main quest of tracking down and dismantling the gangs. There will also be difficulty levels, and quite a bit of scope in terms of how you build your character, so that should help with replayability. I have quite a few other ideas on factors which could be added to increase the variety in the game. I'll do my best with these, but it's going to be impossible to do everything. Hoping to launch a kick starter soon, which I'm hoping I can use to increase the development time.

7: Will have a look at this.

9: I like the idea. Am considering interupts, both for ranged and melee, but can't make any guarantees as I have to cover the bases first.

10: That's a good idea. It probably won't make it into update 4, but I'll give this some serious thought.

Thanks again for the feedback, there are a lot of useful observations here. Likewise, the turn based genre is very dear to me, and I'm going to do my best bring Vigilantes as far as I can.

Good karma+1 vote
TimeSlip
TimeSlip @ Free Alpha 3 Released!

Hi Abbo1993. Thanks for trying the alpha and sorry you're having this problem. To load ammo, the weapon must be in an equipped slot. Then you drag and drop the ammo into the weapon slot. It must be the right type for the gun. If this doesn't work, give me a little detail, and I'll fix it for the next update!

Good karma+1 vote
TimeSlip
TimeSlip @ Alpha Released & Tactical Mission Primer Video

Thanks baszermaszer. Appreciate the vote of confidence! If you'd like to see the videos in 1080p, they are also available on my youtube channel, which is here: Youtube.com

Good karma+1 vote