See my blog for details
It really saddens me to see this project dead. It was literally the best and most ambitious mod that had ever been in development. By the looks of it, it doesn't seem as if the mod was really that far from being done. I wish someone would pick up the pieces and finalise this project as it has so much potential. :(
They should have waited with the WW2 card and played it later on. It would have been better had they gone the modern theme route, because now they will only decrease their options for the future to fall back to when people get bored of modern and futuristic titles.
They already satisfied early 20th century warfare fans with BF1, now they do it again. CoD does it right by making unexpected theme jumps to surprise, here we don't see it. :(
Best would be if they make a BF game set between the 70's and early 90's which included many warfronts. But yeah, seems I will have a lot more BF3 and BF4 sessions in my life.
Ohhh... fast zombies!?
Can you edit and export kit meshes?
It seems that you like my Operation Clean Sweep day version a lot.
I am rather flattered. :)
Is there a way to do the same for Warhead?
I took JONES' PLA gloves (with permission of course) and adapted them onto the new hand mesh that I am using. I also kept the original BF2 PLA glove colour scheme. So essentially these are a hybrid between the default gloves and the BF4 PLA gloves. They happen to look quite pretty! :)
There will be a grip-less version as well. :)
Some nice Oakley gloves I made. They turned out much better than I thought they will. The Seals will use this in combination with Multicam uniform. I feel that the olive drab green is a bit tedious. Moreover, in real life Seals do actually wear Multicam as well.
The EU faction will also get their own unique gloves. These ones are used in real life by the German forces. They are called BW Gloves.
Thanks! It is my first time uploading 48 images at once. xD
Whoops, forgot to credit Anthony from the BF2 Korea mod. Big thanks to him for letting me use some of his weapon models.
The SAS will have their own unique gloves now. As you can see, these are Hatch Operator gloves.
As the description states, the barrel smoke effect is not as severe anymore. It is much more sublte. Inspiration for this effect obviously came from CS:GO. :)
Moddb really screwed this upload. All the images have been shuffled, so the order is kinda off. :/
Can I get a like for this awesome inverted PKP? :D
I decided to give Develop013 this modified version so that there can be a bit more variation between the PKM and the PKP. The PKM is therefore normal with the ammo belt on the right hand side.
Haha yes, just as you said it. However the emphasize has shifted more towards raising the graphics and improving the infantry gameplay e.g new animations, improved sound effects and better gameplay mechanics. For now the expanded content in the form of new maps will come much later, however expect a lot of new vehicles and weapons in the beta release though! :)
Awesome! How about some HEV-wearing badasses that wield the Gauss? They can be a reskin of the zone trooper. You can also have them keep the jetpack function, since the HEV suit can longjump. :)