I'm a total noob when it comes to modding so I don't know how to compile this and make it a mod; can someone give me the compiled Pezbot mod with this fix? Thanks
I'm a total noob when it comes to modding so I don't know how to compile this and make it a mod; can someone give me the compiled Pezbot mod with this fix? Thanks
Oh, good luck with the development, this demo really impressed me and I'm looking forward to the finished game!
Even though I've configured my Logitech Driving Force GT to simulate keyboard controls to make it work with the demo (so no "steering wheel-like" input), it was nonetheless a good and immersive experience.
TSS was fully localized and voiced.
Oh, I've managed to sort this out by the way! I've moved TSS' .ogg files into SEF and everything is working fine now :D I could have figured this out earlier.
I love this mod, it's like a remastered version that we all deserved, and congratulations for winning the Moddb award!
I do have one problem, since my game is in Italian language, briefing dialogues for the Stetchkov Syndicate missions are mute, for some reason. Nothing game-breaking, but is there a way to fix this?
Looks interesting. Is singleplayer with bots supported?
Oh, and I died of laughter when I saw Barney AHHAHA
Wow, I always dreamed of something like this. Keep up the good work!
Regarding the pool, I'd like to see HL2 assets modified to be in the style of HL1. Models looked too "high quality" in the demo, especially when comparing them with environment and lighting.
This mod is fantastic! It felt like playing Half-Life 2 again.
I like this mod! Though I'm getting random CTDs when using flamethrower and molotovs to start a fire. Happened twice in a row around the safehouse near Pala, east side. I don't know if it's because of the mod, but I haven't had any problems in vanilla a few years ago.
Thank you very much for this mod, it makes a great game even better!
Just one thing though, I would like an option to disable the "objective complete" messages etc. No complaints at all after that!
Kinda funny how I'm waiting for almost 5 years for a new version, since 011 is bugged (bots teleporting after one round). Welp.
Does the problem still persists or not? I gave up on Pezbots 11 because of that, is it fixed now?
I've been following this project since 2011 and I'm glad this project isn't dead anymore!
I'm a composer, if you guys need some music tracks I'm willing to help you out.
Awesome, tell me if your fix it's ready, I want to play Pezbot again.
Does this work with BF2 version 1.41?
I love this mod! Too bad the actual release has so few maps. Can't wait for more.
Does it work with BF2 version 1.41?
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