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Tharr
Tharr @ Gothic 2 - Requiem

By mistake I posted here a dialogue for other game&mod; :)))

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Tharr
Tharr @ Gothic 2 - Requiem

For the next version, 4.0 I'm interested to play as Sabbat, when will this option kick in to start consuming other vampires? Can you virtually consume most of the high players of the vampire society ?Like VV, Garry, tourette sisters, and most of them that have been at your sire trials?

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Tharr
Tharr @ Gothic 2 - Requiem

Any news?

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Tharr
Tharr @ VTMB Unofficial Patch

Is there a list with all the changes made by every Unofficial Patch dating as back as possible?

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Tharr
Tharr @ New Humanity and Diablerie System

Not only VV, also the tourette sisters as well, first save the both then diablerize their skills muhahaha!

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Tharr
Tharr @ Next NPC Preview for Bloodlines Sabbat Mod

Clan: Lasombra? So there will be more than 7 playable clans?

P.S. Good that you mentioned about your YouTube channel, I'm a subscriber now.

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Tharr
Tharr @ VTMB: Clan Quest Mod

There is a BLOODLINES EXTREME mod for 9.2 version? If it is please install it as optional, the difficulty makes it rewarding for veteran players like the most of us still playing it after all this years...
But 9.2 is better than 9.9? I didn't see a complete change log anywhere to understand why is preferred.

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Tharr
Tharr @ VTMB: Clan Quest Mod

Except for the 3.b bug, the rest of them where in the 3.01 CQM version, the last I played before now, that's why I write also here about them. (wasn't sure if they are CQM or Argkit related)
Good to hear about the progress ...
By the way, on which Unofficial Patch version it will be the next CQM?
There can be more than 7 starting clans?
What other mods will incorporate the new version, something new ? Or you will make changes yourself to the game mechanics?

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Tharr
Tharr @ VTMB: Clan Quest Mod

Hello Burgermeister
I started to play your mod for the 4'th time and I have some bugs to report, that I think I forget to report them before:
1. The house by the beach from where you recover the astrolite , the map does not transform from "masquerade" to "fight" (pistol) and every bandit you kill lower your humanity.
2. Nosferatu Sewers, here with your blood pool depleted, you can have infinite blood heal .
3. Cemetery bug. The ghoul from cemetery have 2 alternative/optional quests.
a) If you chose to guard the cemetery until he returns. After closing this dialogue, it automatically opens a new one, he comment "Change your mind?" and you're stuck in this one with the time running down. Nothing happens even after count down.
b) If you try to bring him a prostitute, no girl have the new dialogue for the quest to complete.
4. After meeting with Nosferatu, exiting from Garry's chamber to the mausoleum you find a leader from which you can climb inside mausoleum, it should have a pointer (so to speak) to transfer you up; it does not, very frustrating , had to use "noclip".
In the previous version of the mod the 3 .b bug was not, all others where there.
If it matters my game is GOG version(I lost the old CD's some time ago) and this time I play it together with Argikt's Mod Beta.

P.S. Any news about the CQM 4.0?

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Tharr
Tharr @ Argikt's Mod Beta

Hello Argikt,

See that "L.A. library " quest has a nasty bug, you can't exit the space when you finish, it moves you back inside the library as soon as you exit (double loading screen). Even if it auto saves outside, when you load that save it double load and send you inside.
There are also other bugs that I found in the original VtmB quests, did you or CQM author touch them? They where not over there just with the game and the unofficial patch...
Let me list them:
1. The house by the beach from where you recover the astrolite , the map does not transform from "masquerade" to "fight" (pistol) and every bandit you kill lower your humanity.
2. Nosferatu Sewers, here with your blood pool depleted, you can have infinite blood heal .
3. Cemetery bug. The ghoul from cemetery have 2 alternative/optional quests.
a) If you chose to guard the cemetery until he returns. After closing this dialogue, it automatically opens a new one, he comment "Change your mind?" and you're stuck in this one with the time running down. Nothing happens even after count down.
b) If you try to bring him a prostitute, no girl have the new dialogue for the quest to complete.
4. After meeting with Nosferatu, exiting from Garry's chamber to the mausoleum you find a leader from which you can climb inside mausoleum, it should have a pointer (so to speak) to transfer you up; it does not, very frustrating , had to use "noclip".

P.S. I encouraged you with a very good review. ;)

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Tharr
Tharr @ Cemetery in the village

Nice!

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Tharr
Tharr @ Xeres' Return

Seriously? Have you played Gothic 1 and 2 before? How many times?
Answer: Form the old camp exit pass the river bridge and to the right, up.

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Tharr
Tharr @ Xeres' Return

Regarding "The Missing Inventor" (probably missing scientist-bad translation)quest. I have a journal entry about Lutero , to search for clues about his whereabouts where he usually seals his staff.
My character starts running by itself arrive there and comment "Not now!" . I stopped for the moment the quest, proceed with others but every time I go to the upper quarter I have same behavior. A solution please?

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Tharr
Tharr @ Xeres' Return

Your bugs no but I have another weird bug. When he's sick, my character's life regenerates but when normal no. I have learned regenerating from Innos shrine...

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Tharr
Tharr @ Xeres' Return

For the guardian of the dead part of the ornament, that guardian traveled to the north. But where exactly? Where in Gothic 2 was the dragon slayer sword is barred, I suspect is there, but how to pass it?
I have all the other 3 parts of the ornament, only the one from the north of Khorinis I can't figure out ...

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Tharr
Tharr @ Xeres' Return

The picture on my avatar if of Bastila Shan interpretation by some artist, I found it on deviantart I think.
The idea was like this, put a nice girl photo on the profile and the guys are more prompt to help you LOL ! Is basic psychology, this is the way that we men are in general wired ...

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Tharr
Tharr @ Xeres' Return

With The Missing Persons quest I have sort of a bug , after Gebrandt entry I find the list, report to Vartas follow Elvrich and report back to Vartas tha he's kidnapped, he suggested that I go to VoM BUT I don't have any new journal entries after Gebratdt take me to Fred's house, so I don't know how to proceed...
If I try to go to VoM the game does not let me for the moment ...

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Tharr
Tharr @ Xeres' Return

Thanks for the hints.
The other 2, do you have any idea?

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Tharr
Tharr @ Xeres' Return

Hello, I'm back!
I need some pointers, I'm stuck with some quests:

1. Liseolottes's pakage I search all the area near the gates, I can't find it ...

2. The Missing Persons , Gebrandt took me at Fred's house but I didn't find anything suspicious over there, what to do?

3.Dar Magic quest from Saturas, I wear the Amulet of Invisibility and I was near all the city walls from inside and outside, but no memory trigger, what to do?

4. The portal quest, Saturas send me to Nefarius and this one just says that the translation does not go well, no journal entries, I went back to Saturas no new pointers, what to do?

P.S. Many thanks to all that helped me before!

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Tharr
Tharr @ Xeres' Return

I have some questions:
Diego give me the key to the sewers but the road is blocked by boxes. How do I pass them, I don't have any new journal entrance, and Diego does not tell me how to do it. He offers to take the crystal himself, he send me to the water mages camp where are only a few ring of water guys with no relevant dialogue, entrance in the digging site is blocked and guarded, I don't know how to proceed.

A few bugs that I encounter so far:
1. The militia men guarding the upper town entrance try to kill me, even after the dialogue of me being an citizen.
2. The militia men guarding the west entrance, first time I enter that gate warn me that next time he will tax me with 100 gold coins and suddenly he consider that is the second time and trigger the new dialogue.
3. If I try to start the normal G2 I have no dialogue with interlocutors, they do not speak at all. Still not solved this problem. I have windows 10 if it's relevant...

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Tharr
Tharr @ Xeres' Return

Hello,Happy Christmas.
With the mouse enabled in Spine, I can't move right left by moving the mouse. The buttons are working normal.
Some solution, please?

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Tharr
Tharr @ Xeres' Return

With the new update, the game still crashes with the "The procedure entry point_RIB_provider_library_landle@0 could not be located in the dynamic link library (path to Gothic 2 Gold folder)\System\Reverb3.flt"
and after that there is another warning(which I haven't seen before): " X:XD3D_InitPerDX: Can't create D3DX content! Error: DDERR_UNSUPPORTEDMODE "

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Tharr
Tharr @ Xeres' Return

I have a problem with Spine and Gothic 2:
1. After installed a fresh Gothic 2 and Spine, the game start from Spine(after updates) but is in windowed mode(I can't see how to make it full-screen) and Xardas has no spoken dialogue.
2. After installed Systempack without it checked the game does not start at all.
3. Checking Systempack make the game to go to the warning:
"The procedure entry point_RIB_provider_library_handle@0 could not be located in the dynamic link library F:\Games\Gothic 2\System\Reverb3.flt
After this the game crash.
Before I start it from Spine , I start once the game normal and was working fine...
My game is GOG version, if this matter somehow...

I ask one more time, until the spine problem is solved, can you please upload an non spine version of the mod? Bonne I know that the Spine, your pride, is the future of Gothic 1 ad 2 games, but until we have a stable version we want to play your mode. Last night I tried 2 times to download it from my ship both failed near the end, I have roaming activated, and until now the mod cost me (unsuccessfully downloaded) more than GOG version of the game :))))))))) - this is my bad my ship was moving(bad signal) and I haven't patience to wait until next port ...

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Tharr
Tharr @ Xeres' Return

For me Spine is behaving weird(I installed after systempack and I have a crash when I start the game with it), can you please upload an non Spine version, like the old mods?

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Tharr
Tharr @ Xeres' Return

Is not big, it's ok. I will take everithing, thanks for the quick reply.

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Tharr
Tharr @ Xeres' Return

How big is the mod itself? I ask because I will dowload it from my ship, I don't have pacience to finish the contract and arrive home to play it...

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Tharr
Tharr @ Xeres' Return

What requirements are for this mod to be played without problems?

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Tharr
Tharr @ Gothic 2 - Requiem

For me looks better than the original G2 bandit outfit.
Also the Dexter and Diego outfit, as boss outfit, makes more sens.
Also this one and the Dexter/Diego one could replace the hunter armor(and it's improve version) which is the most ugly one...

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Tharr
Tharr @ Orpheus

This version 2.1 you just update, is for normal Skyrim or forSkyrim Special Edition one?

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Tharr
Tharr @ Gothic 2 - Requiem

He learned from those mistakes, and those will not be in the next version.

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