Computer Engineer with solid experience in Game Development. My main areas are Level Design and Game Programming.

Comment History
Taurustar_Drakest
Taurustar_Drakest - - 29 comments @ Elemental Wizards V1.0-alpha C3 Release

Hi Oscar. We have our discord, but we haven't published anything there yet (We use it in the dev team for discussions). However, the idea is that we will start publishing updates there soon.

For now, this is the invitation link for our discord: Discord.gg

Good karma+1 vote
Taurustar_Drakest
Taurustar_Drakest - - 29 comments @ Elemental Wizards V1.0-alpha C3 Release

Hi Oscar!

Thanks for your interest in the project. We will probably need a musician in the future for the project. I will keep your contact and have you in my mind when the time comes!

Good karma+1 vote
Taurustar_Drakest
Taurustar_Drakest - - 29 comments @ Elemental Wizards V1.0-alpha C3 Release

Hi Kernschatten. I'm really sorry for the inconvenience that happened to you. Is it the first time executing the game? Are you using the last v1.0-alphaC4 version uploaded today? (Don't forget to update from the Itch app if you are using the itch.io version.)
If you are executing the game for the first time and have already downloaded the latest version, may I ask for your HW specs? (and also the Windows 10 version you are using) I would like to track these kinds of problems to avoid them happening in the future. The game is currently still in the alpha stage, so even though I know is not good that these problems happen, it also helps us to search for areas of improvement.

Regards

Good karma+1 vote
Taurustar_Drakest
Taurustar_Drakest - - 29 comments @ HeXen "The Land of the Serpent Riders"

Yeah. I'm aware that is quite hard to get directions in the current mod version. I'm restarting the mod development with members of my former team. I hope we can finally give this mod a good ending once and for all.

That being said one of the first thing that we are going to do now is making the current level less complex in terms of directions

Good karma+1 vote
Taurustar_Drakest
Taurustar_Drakest - - 29 comments @ HeXen "The Land of the Serpent Riders"

One of the seals is in the house near the entrance to the tower from Korax Village.

The second one is located behind the altar in Korax Fortress

The third seal is located on the library shelf in the Inner Castle underground section

About the chaos book you have 2 usages of it:
1) You can gather it to the zone near the red particles in the South Tower which actually opens the lower area that leads you to a teleporter that leads you to the top of the tower to fight a Heresiarch. If you defeated it then use the Chaos device and go to the sewers in the tower, the door that is near to the exit to the Korax Village will be opened allowing you to go to the secret hub

2) The second usage is to use it on the altar of Korax Fortress. It will stop the clock and open the fortress main door allowing you to go to the Boss level.

Good karma+1 vote
Taurustar_Drakest
Taurustar_Drakest - - 29 comments @ HeXen "The Land of the Serpent Riders"

Hi. Thanks for the advice. I tried to avoid the problem all these years even fighting against the ones who stole the project to make me collab with them. As far I know they are having so many difficulties that is quite interesting to see (It's my some sort of relieving and payback)

However what you mention is right, I could make it and finish it as I wanted. It will require some time but probably is not a bad idea after all (You are not the only one who actually asked me to finish this mod)

I could reveal the names but I rather go for it once I got something to say about it (Like for example fixing current content and adding new stuff)

Good karma+1 vote
Taurustar_Drakest
Taurustar_Drakest - - 29 comments @ Hexent "The Land of the Serpent Riders" Officially Canceled

it will, I don't have the same time availability, even with this pandemic situation I have to put more effort in produce money to live. But I'll try to keep the project going. Also I have a more personal matter with this new project that is probably less ambitious but means more to me.

Good karma+3 votes
Taurustar_Drakest
Taurustar_Drakest - - 29 comments @ HeXen "The Land of the Serpent Riders"

I mean, get the chaos book and use it in the table on the library near of the beginning of the mod

Good karma+1 vote
Taurustar_Drakest
Taurustar_Drakest - - 29 comments @ HeXen "The Land of the Serpent Riders"

yea it was a placeholder message, just find the Chaosbook in the level and exit... That's the way that you complete the mod

Good karma+1 vote
Taurustar_Drakest
Taurustar_Drakest - - 29 comments @ HeXen III Beta

It's a very old mod, is not even functional in actual Zandronum, I'm uploading a new version now

Good karma+1 vote
Taurustar_Drakest
Taurustar_Drakest - - 29 comments @ Infernal Underground "The Project Rescue"

Gosh... I didn't know about that stuff... thanks for the support... I will also add that information in the x86 patch tutorial

Good karma+2 votes
Taurustar_Drakest
Taurustar_Drakest - - 29 comments @ Infernal Underground "The Project Rescue"

We released a patch... should be online in a couple of hours (it depends of ModDB staff)

Good karma+3 votes
Taurustar_Drakest
Taurustar_Drakest - - 29 comments @ Infernal Underground "The Project Rescue"

the game actually has a build for 32 bits... just use the batch file... If you still have any problems send me an email (scarreno AT dark-ware DOT com) and I can make another build...

The other options is edit the batch file with notepad and delete the section between SAUER_BIN and the execute command...

Good karma+3 votes
Taurustar_Drakest
Taurustar_Drakest - - 29 comments @ Infernal Underground "The Project Rescue"

the game is beta... but your video motivated me to continue it

Good karma+2 votes
Taurustar_Drakest
Taurustar_Drakest - - 29 comments @ SabiCube 1.0 released

Interesting... I'm making something with Cube 2 engine too... (with a modified version of the engine by my team)... great to see people doing stuff with it... and I'll test your game soon (I must install linux first)

Good karma+1 vote
Taurustar_Drakest
Taurustar_Drakest - - 29 comments @ What age did you start modding?

I was 14 when I'd start to modding officially, I've started with DooM 2, after that I'd made mods for HeXen and Heretic for around 1 year.

After that I've started in Game Development

Good karma+1 vote
Taurustar_Drakest
Taurustar_Drakest - - 29 comments @ Perplex Dimensions

Hola.. si, el juego y el equipo es compuesto por chilenos :)

Good karma+1 vote
Taurustar_Drakest
Taurustar_Drakest - - 29 comments @ Taurustar_Drakest

okay... send me an email scarreno@dark-ware.com

Good karma+1 vote
Taurustar_Drakest
Taurustar_Drakest - - 29 comments @ << Producciones Melk >>

Altas Producciones :D!... by the way Publisher?

Good karma+2 votes
Taurustar_Drakest
Taurustar_Drakest - - 29 comments @ HeXen 2D FanGame

Kore?

Good karma+1 vote
Taurustar_Drakest
Taurustar_Drakest - - 29 comments @ HeXen III Beta

Obviously, it is a mod :)

Good karma+1 vote
Taurustar_Drakest
Taurustar_Drakest - - 29 comments @ Cafu Engine

Wow have passed a lot of time since I checked this, and sorry for the late of the answer, I'm not the original developer of Cafu Engine (it is Carsten Fuchs) I'm just a user of this engine who post this on ModDB (with the permission of Carsten Fuchs)

Anyway I'll give him the message

Good karma+1 vote
Taurustar_Drakest
Taurustar_Drakest - - 29 comments @ Infernal Underground "The Project Rescue"

what do you mean exactly?

Good karma+2 votes
Taurustar_Drakest
Taurustar_Drakest - - 29 comments @ Pre Beta Progress

Well If you see the title of this album is a pre beta progress so We didn't add so much content (except for textures and music) the models and sounds are just placeholders.

Answering your question, the physics (at the moment) are the only source code modification that Infernal Underground has... anyway it still in progress and I'm doing the best for to make this really different than Sauerbraten or other FPS (but with the oldschool style)

Good karma+1 vote
Taurustar_Drakest
Taurustar_Drakest - - 29 comments @ HeXen "The Land of the Serpent Riders"

A beta was published 2 years ago, this mod is too old and one of my last mods, anyway i'm trying to upload it here

Good karma+1 vote
Taurustar_Drakest
Taurustar_Drakest - - 29 comments @ Days of Valor

Nace concepts, nice model, nice music... keep working!

Good karma+2 votes
Taurustar_Drakest
Taurustar_Drakest - - 29 comments @ Final Horizon: Decadence

Is an interesting challenge a Cel-Shaded project with CryEngine... I'll wish you the best... keep working! :)

Good karma+1 vote
Taurustar_Drakest
Taurustar_Drakest - - 29 comments @ Infernal Underground "The Project Rescue"

Azultain, yea but is in development so our idea is make something original with Cube Engine like a new game, not like a single mod

Good karma+2 votes