Started Modding Games back in 2003 - spent long hours making maps back on Warcraft 2 & StarCraft back in the day. Changing Animations & Sound Files to the orcs and humans was what got me started on Modding games as an amateur hobby. I am not any kind of programmer, however, I have edited numerous scripts and created tons of content for.. :MineCraft - Lost World Server - Giants, Magic Item Sets/Tiers & Music :7 Days to Die - Deadlights Servers - Scripting, Mapping & Admin Tools :Rollercoaster Tychoon - Fireworks Physics & structures :Lord of the Rings - Authored 800 ABC's for missing music - Macro/Scripts :C&C Generals - Custom A.I. scripts, entity editing, sfx creation :Battlefield 1942, Vietnam & Desert Combat - Bot Scripting & Map Renders :Heroes Of Might & Magic 3 - Campaign Creation & Massive Map Builds :Sid Miers Pirates - Large scale modifications, Texture creation :Planetside 2 - Leadership in several Outfits, specialist Combat Tactics :Lots and lots of other games..

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Report RSS Battlefield Vietnam - Stormy Night on the Mekong
Post comment Comments
tacticsogre Author
tacticsogre - - 53 comments

Old school video quality...would be great to see HD version of this?? Anybody?

Reply Good karma+1 vote
williamgeorgeson7
williamgeorgeson7 - - 52 comments

I may try to re-make this vid in HD soon, if that's what you mean.

Reply Good karma Bad karma+1 vote
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

Description

Gameplay from several years ago showing the SINGLE player Rainfall effects. If the VC cap a point it begins to RAIN there and then the FOG rolls in. ALSO there are high altitude Clouds to make Air Combat more 3 dimensional.

Mekong Monsoon was a TESTING map for tricky scripts - I released as a Single player BOT supported map for fun.

NIGHT PATROL is the same map minus RAIN and ADDING a huge abandoned/dark tunnel system.

The good ol' days!