It works with the Unofficial 1.3 patch by zerted, it just doesn't need it.
I have no idea if it works with old bfp v2, i don't use that any more.
It works with the Unofficial 1.3 patch by zerted, it just doesn't need it.
I have no idea if it works with old bfp v2, i don't use that any more.
They are modified instant action modes, Patch 3.1 is now up to make them easy to play.
Prone is still on some GCW units, looked glitchy on everything else.
On some maps, I rarely play old versions of my mod any more, this version is mainly so you can play on other basic mod maps. Please read end of 'BFPv3 Info'
Turn BFPv3 on/off with 'BFP_Switch.bat'
The only way to add prone in BFII is by mixing it with crouch: tap crouch for prone, if you move it goes back to crouch.
Sorry, again my rig crashed so I can't test anything so I uploaded older files by mistake, I'll get the newer ones up soon.
I want to be done modding this game. If I had a clone army like Jango Fett I'd have one help you.
I made a typo, so the Free Radical BF3 stormy and the AI/ bot fix for the ARC-170 star fighter will be in a 2.2 patch. Just making sure there are not any other script issues I missed before 2.2.
Okay, I see now the storm trooper model had a typo.
do you mean the storm trooper? is it gone, or is it showing the old model? The bf3 models are just on shipped maps. The "mission" file loads the models from the "bf3" file.
This map adds BFP clone wars era and BFP galactic civil era to all shipped maps and my map packs. Customization is only on Geonosis AOTC and Alaris Prime. Watch this video Youtube.com
1) Not that I'm aware of. 7 maps for it so far, I'll release 1 or 2 more and some assets before I start school again.
2) No
I can't test the Steam version now. There are some visual improvements. BFP recovers a lot of lost code for AI, characters, and weapons.
Until a patch, here is objectives in Bespin mission: 1) Take CP1 and CP2 to free prisoners. 2) Take carbon-chamber data-records to pad. 3) Defend pad. 4) Go to Falcon and defend it. 5) Take platform. 6) Become Luke. 7) Survive Vader for 30 seconds. 8) Jump down hole
I'll look into that. The Unofficial 1.3 patch may fix it. It is included in my just released BFP V.2
Sorry you guys, ima try to get it reuploaded sometime this month.
In the beta campaign isnt really supported... there are numerous bugs and fixes let to be addressed to it. But i know some more about LUA (BFII coding language) so not only will the final version have a finished campaign, but one with some restored objectives not included originally and some other stuff like units unique to certain missions.
Syth
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There was things I liked and hated in SW:Battlefront 2. So I started programming in school and modding Battlefront 2 after seeing all the great mods for Battlefront I. SW:Battlefront Project-Power is my only mod so far.