Well, this is not my real name but I decide it to not tell the truth who am I. I just want to learn for how I want to make a custom map Amnesia using HPL level engine editor (it was pretty hard after all!) Could someone help me??? Especially like DamnNoHtml, Tanshaydar or someone else who like to teach me!

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Hello, guyz! Welcome to the my first blog! I'm here to help you and guiding you through the Amnesia The Dark Descent. Firstly, I've finished this game and I preferred to guiding y'all through this game! Monster escaping, boring puzzles and sanity-fuck off!

-LEVEL ONE: RAINY HALL!-

Begins slowly waking up in the Castle of Brennenburg. Explore any room to picked up any tinderboxes. Don't worry, everything will be fine in this level (SAFE!)

-LEVEL TWO: OLD ARCHIVES!-

The strong windy blows up your face, lights around you are gone. Leaving you with madness sanity. This level are annoying with your sanity and your guts to move on this level. Pick up any oil and tinderboxes. Perfectly safe (SAFE!)

-LEVEL THREE: ENTRANCE HALL!-

Huge hall, picked up any tinderboxes and oil. Three level that you must entered but first must discovery their puzzles. Puzzles are: - Find a key to the Wine Cellar
- Find four ingredience of chemical in Wine Cellar (but locked!)

-LEVEL FOUR: ARCHIVES!-

Catalogues, Rare, Odd books and lots! Well, this level also annoying your sanity but less! There is a monster but it didn't appeared to your main points (I found the monster when I was trying to hide the room that was cave in after I picked up Wine Cellar key and go to the hall where there was a huge pic) (A LITTLE SAFE!)

-LEVEL FIVE: WINE CELLAR!-

Where the player gets their first experience to hide from the monster and get annoyed by sanity. One of the room that there are a laudanum at the end of room (if you standing the door that wasn't locked and there was a boxes are messing around) Picked up and you saw a monster. Quickly, find a safe place to hide! (A LITTLE, MAYBE???)

-LEVEL SIX: LABORATORY!-

Just put them (chemical) into the right place and another puzzle that you must solve is... bridge was destroyed by a monster's howling. Easy and simple, just arranged any boxes at the bridge and you can get outta from there! (SAFE!)

-LEVEL SEVEN: REFINERY!-

Annoying your sanity, monster's appeared just a sec, it doesn't scared you a lot! Look at the roof where there is another puzzle that the hatch is stucked. Careful to the next level! (There is an invisible monster, which invisible when it walk on the water so stay out of the water!)
(SAFE!)

-LEVEL SEVEN: CELLAR ARCHIVES!-

Keep an eye to the water... The invisible monster appeared when you walk for a four or five step. Go to the nearest room that you can see on your right corner. There is a switch that you must pulled. Firstly, distract the monster by throwing any books (make sure it is not outside the room that has a switch!) After pulling the switch, run for your life until you saw a gate is about to closed. Right on your side, there are a dead body. There has a few boxes. Jump and wait the second monster idle. Just pick up all of dead body (etc; hands, arms) and throw it to the any way you like but remember, far away! Quickly run to the second boxes that has same dead body. Throw it again to the same place that you threw it up! Then, move the valve until half (you can duck and you can save your own time before death) Pick up needle hollow at your left side (there is a shelves) and use it to open the next level!(OMG!! >.<)

-LEVEL EIGHT: CELLAR MAZE!-

Just escape yourself. I don't have any idea on how to manage yourself to survive this level! (OMG!! >.<)

-LEVEL NINE: BACK HALL!-

Peacefully after escaping yourself from the demon water horror! Tinderboxes and oil just pick it up at the chest. There are a lot of level that you have to entered to find a puzzle piece (etc three rods, keys) Firstly, enter to the guest room and find a machine key! (SAFE!)

-LEVEL TEN: GUEST ROOM!-

Find a crowbar on your left side (there is a room with the bed) on the table. Then, use it to open the lock door. DO NOT GO TO THE RIGHT SIDE!!! Monster will appeared and he will find you! There is a one picture on your left side. Remove it and take the key (You need to break the glass that keeping the key) You're totally safe! (SAFE IF CLEVER, NOT SAFE IF YOU'RE TOO DUMB ENOUGH!)

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