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Stokker
Stokker @ S.T.A.L.K.E.R.: Call of Chernobyl

Pseudodogs have way too low health to be considered anywhere near pseudogiants or bloodsuckers in terms of threat posed.

Pseudodogs have a lot of speed, decent damage and apply a pretty decent bleed, but their weakness is their low health. 6 shots from a shotgun is way too much. They normally shouldn't even survive one hit from any kind of shotgun with the proper range and aim. FastCheetah5 must have come across a bug.

Reply Good karma+1 vote
Stokker
Stokker @ S.T.A.L.K.E.R.: Call of Chernobyl

I'm actually totally okay with this being a Stalker Classic type of thing. Even though Call of Chernobyl has always been Stalker in its heart and core, I feel like it is respectable as its own game. The development and release of Stalker 2 should not hold Call of Chernobyl back, unless Team Epic decides to make a similar project for Stalker 2 of course, but that would require more sequels to merge maps together with, which could take many years from now.

Therefore, I'm sure Call of Chernobyl will be (and should be) supported long after Stalker 2 (and its sequels) will be released.

Not to mention that merging CoC with Stalker 2's maps will be impossible because the game should definitely be using a new engine. Not that Xray was a terrible engine (it is not) but 14 years is more than long enough.

Reply Good karma+5 votes
Stokker
Stokker @ verbally abusive loading screens

Just from the title of the mod, I knew it was a Spec Ops reference haha.

Reply Good karma+3 votes
Stokker
Stokker @ Upgradeable binocular 1.3 [1.4.22]

"If you have problems or failures, write about it in the comments."

I never thought that I could find a therapist in the CoC modding community!

Reply Good karma+1 vote
Stokker
Stokker @ S.T.A.L.K.E.R.: Call of Chernobyl

I like it a lot. It's got a gothic industrial look, which is an extremely rare aesthetic that I appreciate a lot.

Reply Good karma+2 votes
Stokker
Stokker @ Smurth’s Dynamic HUD 1.1, unofficial [1.5b r7]

Is the reason why it isn't on CoC's front page because Alundaio has been missing? Is he the only one able to update CoC?

Reply Good karma+3 votes
Stokker
Stokker @ DoctorX Crate Crafter [CoC 1.5b r6]

We Minecraft now boys

Reply Good karma+3 votes
Stokker
Stokker @ TRX: A-Life Revamp (3.1)

This is great. It should be a core feature of CoC IMO.

Reply Good karma+3 votes
Stokker
Stokker @ Stashes from SoC and CS for CoC 1 4 22

This is one of the mods that I call a "core" CoC feature. They are few and far between, but sometimes they show up and they make you say "that should definitely, without argument, be in the main game."

Reply Good karma+2 votes
Stokker
Stokker @ GWEGWEGWEGWEGWE anomaly detector

Make a mod where, instead of beeping when you go near an anomaly, it's just "ACTION IS COMINGGGGG" but 10x louder.

Reply Good karma+2 votes
Stokker
Stokker @ TRX: Dynamic News Revamp (3.3)

Very interesting ideas. Good job on this

Reply Good karma+3 votes
Stokker
Stokker @ Smurths Dynamic Hud Dynamic Breath Sounds

That's a beautiful picture. It's very emotionally evocative. It makes me wonder what that genre of art is. Nuclear Gothic? If it isn't a genre already, can we make it one please?

Reply Good karma+2 votes
Stokker
Stokker @ Immortal companions [CoC 1.4.22/1.5 r6]

That would be neat, but then it'd be weird that it wouldn't be the same for the player.

Republic Commando is one of the only games that did something like this the right way. All members of the team, *including you,* can get downed but revived. If you went down first, and you had the patience and your team had the capability, they could finish the fight for you and revive you later. Or you could immediately load a previous save, or force a teammate to revive you.

The point of it was that *you* going down doesn't mean the game was over. If the whole team went down, the game ended. I enjoyed that premise a lot and I wish there were more games that followed this idea, because it was really cool.

Reply Good karma+1 vote
Stokker
Stokker @ S.T.A.L.K.E.R.: Call of Chernobyl

2017 may have left us, but the Zone will always be here :)

Reply Good karma+5 votes
Stokker
Stokker @ S.T.A.L.K.E.R.: Call of Chernobyl

Smiley face on the sausage on the left lol.

Reply Good karma+3 votes
Stokker
Stokker @ S.T.A.L.K.E.R.: Call of Chernobyl

I have noticed this too. It's not just Clear Sky either. There are a lot of minor visual details that are "lost in translation" between the merging of the 3 games.

Reply Good karma+2 votes
Stokker
Stokker @ S.T.A.L.K.E.R.: Call of Chernobyl

No matter who you are, what you're doing, or why you're here, I just wanted to wish you a Merry Christmas and happy holidays.

Reply Good karma+17 votes
Stokker
Stokker @ COC 1.4 MilligraM MOD Pack OVERHAUL

Okay. Now I know why everyone is downvoting it.

Not even one minute after starting a new playthrough (on a FRESH INSTALL of the game with this pack) the game crashed as I accepted my first quest.

Reply Good karma+6 votes
Stokker
Stokker @ COC 1.4 MilligraM MOD Pack OVERHAUL

I too am curious why 5 people voted it 1. Bots?

Reply Good karma+5 votes
Stokker
Stokker @ S.T.A.L.K.E.R.: Call of Chernobyl

Yeah, tried it again a day later, and I feel like the game is unplayable. Mutants are gods all of a sudden. 2 boars can down an NPC Military stalker with mid-level armor and a full auto M4.

Come to think of it, I probably should have recorded it and posted it here. It was pretty ridiculous how much damage those boars took.

My gut instinct tells me there's a bug with mutant damage calculation. Can someone confirm? Because I don't think they would buff mutants to this degree.

For fidelity, here are the mods I was using with 1.5.R6: New Military models, Lost to the Zone, new artifacts, Old Weapon Renewal, upgradeable backpacks/binocs.

Took me more than a single mag from an AS Val to down a PsyDog. I hit the vast majority of those shots.

Reply Good karma+2 votes
Stokker
Stokker @ S.T.A.L.K.E.R.: Call of Chernobyl

Build: 1.5 R6

Mods: New Military models, Lost to the Zone, new artifacts, Old Weapon Renewal, upgradeable backpacks/binocs.

_________________________

Expression : count != 0
Function : CControlAnimationBase::UpdateAnimCount
File : ai\Monsters\control_animation_base.cpp
Line : 522
Description : Error! No animation: lie_idle_ for monster flesh_02a_normal31114

stack trace:

Reply Good karma+1 vote
Stokker
Stokker @ S.T.A.L.K.E.R.: Call of Chernobyl

Is there something wrong with 1.5.R6's damage to mutant calculations?

20 rounds from an AS Val is unable to down a Boar.

Reply Good karma+1 vote
Stokker
Stokker @ DefiantDucky's Military Redux (1.31)

T H A N K Y O U for this. The biggest issue with the Military was how dated and rough their models looked compared to every other faction. They were by far the worst faction in terms of graphical fidelity.

If this was done for other factions, I would have argued that some of their models should have stayed, and new ones merely added. But in the Military's case, the character models definitely needed complete replacement.

Reply Good karma+3 votes
Stokker
Stokker @ Waifu pillow pack [1.4.22]

Listen, the last thing I want to see in Stalker is a bunch of kawaii anime girls, but that doesn't mean people who do want it can't have the option.

It's not even that I don't like anime. I personally don't mind anime. I don't hate it. I don't like it either. But even if I did hate it, why would I care if people wanted to do stuff like this? I'd never put it into MY game, but does that give me the right to judge others? Should I look down upon others because they are using mods that I don't like?

This way of thinking is not fair, and in fact it is poison to your own mind. It will lead you to having unfounded hatred for people and things, when you just attach a stigma to an idea and hate it and anyone who engages with it. It is a hatred with no foundation.

Reply Good karma+12 votes
Stokker
Stokker @ Waifu pillow pack [1.4.22]

Lol, even if anime mods became a thing for Stalker, they would be far from the only type of mods made.

I guarantee you that if someone came out with a mod that let you shoot Hatsune Miku out of an assault rifle, we'd have another mod that would alter bullet drop to be more realistic. The thing about mods is that they can be ANYTHING. Just because one type of mod comes around doesn't mean that's all we'll ever get.

And lastly, this mod is clearly a joke. I'm pretty sure we are very far off from recruiting Sakura Haruno to our squad.

There's no need to be worried about this kind of stuff.

Reply Good karma+3 votes
Stokker
Stokker @ Stalker Tweaks

Good art doesn't have to make sense :D

Reply Good karma+2 votes
Stokker
Stokker @ S.T.A.L.K.E.R.: Call of Chernobyl

In 1.5 A-life is fully active, correct? As in they wander the whole map instead of small areas?

I think I recall someone saying so, but my memory is eluding me.

Reply Good karma+4 votes
Stokker
Stokker @ S.T.A.L.K.E.R.: Call of Chernobyl

It's completely random, but marked stashes (from quests and whatnot) have a higher chance of having more rare items.

Reply Good karma+2 votes
Stokker
Stokker @ S.T.A.L.K.E.R.: Call of Chernobyl

Like Drago said, 1.5R6 is about as stable as the current official version, just don't get too attached to your playthroughs as updates generally come out pretty fast until it reaches an official state.

Reply Good karma+2 votes
Stokker
Stokker @ S.T.A.L.K.E.R.: Call of Chernobyl

So how did you guys all think of your username?

In my native language's accent, "Stokker" is actually how you pronounce "Stalker" (stoe-care, not stock-er.) I wanted a name that seemed like it was simple, but actually has a bit of creativity under the surface.

What about you guys?

Reply Good karma+4 votes
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