3d environment artist and level designer. Recently graduated from liverpool John Moores university with a BA HONS in Game art

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were not dead

were not dead

Survivor: Eye of the Storm

Although work is moving at a snails pace, they are in fact moving which is the main thing.

prototyping begins

prototyping begins

Survivor: Eye of the Storm

very ugly bit of prototyping for earthquakes nothing fancy just the top of a building falling off

We're here!!!

We're here!!!

News

After many years of hiding in the shadows the monkey has finally stepped into the moonlight.