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Comment History
Stinger`
Stinger` - - 10 comments @ SourceForts

Thank you for your comments. Have a nice day.

Good karma+1 vote
Stinger`
Stinger` - - 10 comments @ SourceForts

Well, originally we were just going to do another release fixing a few things, but then we decided to turn it into a TCM. As such, development was taking a lot longer, and we have had some severe setbacks along the way. But I can assure you, that developement is continuing, and if I have anything to do with it, it will be released.

Good karma+1 vote
Stinger`
Stinger` - - 10 comments @ SourceForts

This section is for posting comments regarding the game, not for error-riddled, disingenuous diatribe. Please keep it civil, mature and sensible or do not post here at all.

As I have already stated, if you want to start a discussion regarding certain features of the game, do it on our forums; which have been placed there for that very reason.

Good karma+1 vote
Stinger`
Stinger` - - 10 comments @ SourceForts

Dr._Waldo_Fehr, unlimited panels is an impossibility; no server is capable of running unlimited ammounts of physics objects... if the game engine even allowed it. We won't be adding fake flags or other such ideas. Also, the money system has been removed from v2.0.0.

If you have suggestions you want to share with me, and the rest of the development team, the best place to do it, is on our forums:

Sourcefortsmod.com

Make sure to read the stickies first, so you don't suggest something that has already been thrashed to death!

Good karma+1 vote
Stinger`
Stinger` - - 10 comments @ SourceForts

SanjuroShikimori, we are aware of the concerns players have raised over the corners on the building blocks and have resolved this problem.

As for the ARRG; we have two extremely competent coders, who are quite capable of creating a rotating device without borrowing someone else's code. And we are working on ways of making it easier to build.

Good karma+1 vote
Stinger`
Stinger` - - 10 comments @ SourceForts v2.0.0 Update

Thank you. We hope it will come as a very pleasant surprise, we are working hard to implement quite a large number of improvements from the previous versions, as well as some new ideas.

Good karma+1 vote
Stinger`
Stinger` - - 10 comments @ SourceForts

Kenyo, looking at the posts you have made in different mods, it seems all you do is gripe and complain. If you haven't got anything positive to say, or some constructive critisism, don't say anything at all.

How can you say this mod is not one to look foward to, because Knifa quit? We haven't even released a version developed under our leadership. So I suggest you wait until then before you open your mouth and talk crap about stuff you really don't know anything about.

Version 2.0 of SourceForts will be far superior in every way to 1.4.2. Greater stability, better maps, custom weapons/player models. Greater enjoyment.

Good karma+1 vote
Stinger`
Stinger` - - 10 comments @ Stargate:Source

Man this mod was looking so awesome. It would be a great shame if you couldn't continue. Is there anyway you could get around the copyright infringments, i.e. change all the names etc?

Good karma+1 vote
Stinger`
Stinger` - - 10 comments @ New SITE theme! - April Fools!

This is easily the best theme I have ever seen on a website. It rockorz my bockorz! It looks fantastic. I hope we never have to go back to that hideous gray scheme. Well done.

Good karma+1 vote
Stinger`
Stinger` - - 10 comments @ SourceForts

I've just about had enough of these comments that are less intellegent than that of a 2 year old... "the mapping sucks".

If you haven't got something constructive to say, just leave and go suck your dummy. I am always working to improve my maps and I try to encourage the other mappers to do the same... and as for own3r, well, I think he has been fragged one time to many...

Good karma+1 vote