My name is Slav, I'm originally from Bulgaria, Varna, I moved to England, Hull in 2009. My first steps in modding began a long time ago when Brood War came out. Even then I aimed high with maps that used ( or abused ) the trigger system to it's maximum to create Role-Playing scenarios. Then Warcraft III came out and I moved to that. Something was missing, however. That void was filled with discovering one simple command in Doom 3's console: "editor".I've been modding for Doom 3 since 2005, ultimately leading to my application in the University of Hull. I'm currently studying Computer Science with Games Development, so, hopefully, you'll be hearing from me in the future. Also I'd like to say that I've been a part of Doom 3 World community since the beginning of my modding days. Most of what I know about id's engines, I've learnt there. If you want to know more about idTech4 feel free to visit that amazing site.
The Doom 3 mod Still Decay is currently dead but there are a few shots I think people might like to see. I'm uploading them here because I find it more apropriate. Please consider these as 3D scenes and not a part of gameplay. Some of the textures are ok, others are pretty bad, but I'm still proud of *most* of the design and detail featured in the levels. Some of it... well- not so much :D.
Please, enjoy :).