Any plans on adding dungeons and areas to loot that might have chances of hostile encounters?
Any plans on adding dungeons and areas to loot that might have chances of hostile encounters?
There seems to be a bizarre issue with M&B, it has an application error when I use the 4GB Patcher
I figure this has been asked before (and if so I think a FAQ might be in order), but are there plans on uploading the weapons/hud, general gameplay stuff, as a separate mod for use with other WADs? Like a proper "Partial Conversion" type mod. This mod singlehandedly overhauled the vanilla weapons into being some of the most punchy and satisfying to use in a mod that I've seen in years.
Will the original campaign be fully playable with this mod?
Is there a chance for possible inclusion for some more "conventional" guns, like a proper rifle-like weapon that uses 7.62x51 rounds?
A bit of an addendum, the binary file seems smaller than the one for 1.3.1. Again, I replaced the binaries file with the new one and deleted the old fraggingfree folder, but it still gives me the friction error message.
ERROR: Error: file script/doom_events.script, line 16: Unknown event 'setTireFriction'
I've installed the current fragginfree binaries file as well and deleted the old 1.3.1 version.
Any other place I can download this that ISN'T a torrent?
So where do you get the dirty water from, just using the canteen on regular water pools?
Something bizarre is happening. Whenever I have this installed, the regular Grok's Body Health System hud remains and any changes added by this mod are, well, completely gone. What gives?
Does anyone know how to get Gunner to put a dovetail on the AK? I have a basic AK-74 and he's not giving me the option to mount a dovetail, saying I don't have one.
God an I.G.I. 2 weapons mod would be fantastic. These guns are great.
Anyone still have access to the old files for this?
Is there still a download for this mod around?
Any plans on making it so weapons and items placed in levels will, too, be randomized?
How has no one brought up the unkillable elite?
I second this, the first elite you encounter is unkillable.
Modlist:
epic2.wad
epic2gl.wad
brutalv21.pk3
TiltPlusPlus.pk3
gearbox-master.zip (pk3)
laser-sight-master.zip (pk3)
Universal-Weapon-Sway.pk3
LiveReverb.pk3
BD_WW2Weaponpack
BD Zombies - Eternal Cybersoldiers.pk3 (sound replacement mod)
SuperMIX_Spawner_Hardcore.pk3
gzdoom-use-to-pickup.pk3
The Tactical Survival Edition still being worked on?
Yep, and it's weird as hell. It's spawning me with every handgun (or most of them) in the game instead of just one from a random list. Also it seems the dedicated weapon drop key for the pack doesn't work.
ERROR: file C:\Users\brenn\Desktop\dhewm3\fraggingfree\script\d3xp_main.script, line 192: file 'script/d3xp_airlock.script' not found
The hell's going on?
I'm starting with an inventory full of weapons and items and it's a fresh install. Is that normal?
Could it be possible to implement a random starting pistol if you do supermix instead of just starting with all of them?
This still active?
The mod doesn't seem to launch from the EXE provided, and the desktop shortcut is pathed to UnrealEd, which isn't installed by the mod.
While I doubt you guys'll do it, it'd be neat to see a singleplayer portion someday.
It'd be great if Unrealistic was seperated from it's ridiculous difficulty and made into its own gamemode. A faster paced Deus Ex actually feels great.
The text seems to be broken in the options menu. I'm gonna take it this mod is dead in the water, which is a shame.
How do I install this? I use the verifier and then it gives me an error saying the game is 1.1.00012, not 1.1.00019. Afterwards, it aborts the installation before it even starts. I got it from the Google Drive link. Is this no longer playable or what?
spedos22
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