Crazy about Mammoths and video games, decided not enough games feature mammoths, so am working on creating "Mammoth Gravity Battles" (www.mammothgravitybattles.com) - a 3D update to the classic physics turn based strategy game, gravity wars. An an indie game developer I am most interested in games that are unusual, thought provoking and offer varied game-play. I have a particular passion for turn based strategy games and games where a simulation core gives rise to emergent game-play. Based in Cambridge, UK

Report RSS Too many game ideas

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I'm getting towards the end of development of Mammoth Gravity Battles and starting to have thoughts about other game ideas. I had a great wine-fueled discussion last night; thrashing about various game ideas, the truth is there is just too many good ideas to pursue them all. How do you choose? Anyway, I must not get too distracted, Mammoth Gravity Battles needs finishing. At the moment I am coding the campaign level layout engine, which will allow me to efficiently layout the campaign levels. Its no the most exciting bit of coding, but it is important...

Mammoth Gravity Battles screenshot

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