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In this, the second part in the “Where is Poppy” modding tutorial series I take you through the steps for creating your own custom mesh loading entity...
where is poppy - your first custom entity - part 2
In this, the second part in the “Where is Poppy” modding tutorial series I take you through the steps for creating your own custom mesh loading entity...
where is poppy - your first custom entity - part 1
In this, the first part in the “Where is Poppy” modding tutorial series i highlight the steps required for setting up your GoldSrc Mod for its first...
where is poppy - setting up a goldsrc mod
Here we take a look at setting up and configuring Visual Studio 2013 alongside the Half-Life SDK for programming. We also show how to build, and run the...
introduction to goldsrc programming - setting up visual studio
In this Tutorial I will explain to the best of my knowledge how the Half-Life Model Viewer can be used to view and inspect Models, I take an indepth look...
introduction to the half-life model viewer
In this Tutorial I will explain to the best of my knowledge how Jed’s Half-Life Model Viewer can be used to view, decompile and recompile Models, I...
introduction to jed’s half-life model viewer
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