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Comment History
Sopher
Sopher - - 18 comments @ More insights

It's probably for gameplay balance. If beginning Stalkers only have a few rounds on them, then a commonly available, cheap Mosin would be too good a deal, given the amount of damage you can lay down with each individual bullet and the level of punishment a mutant could take.

Good karma+1 vote
Sopher
Sopher - - 18 comments @ More insights

I believe that The SoC mod "SMP 2.4" has 7.62x51 ammo.

Good karma+1 vote
Sopher
Sopher - - 18 comments @ MISERY

It's not its own version. Remember how you need to find the scopes for assault rifles in regular Stalker? Imagine that.

Good karma0 votes
Sopher
Sopher - - 18 comments @ Ingame

Edit- accidental post

Good karma+1 vote
Sopher
Sopher - - 18 comments @ More insights

OK, cool. Was just wondering. If I run a Sniper I might want to keep one on me for ammo compatibility.

Good karma+1 vote
Sopher
Sopher - - 18 comments @ More insights

I just now got that pun.

Good karma+3 votes
Sopher
Sopher - - 18 comments @ More insights

So wait a minute. This "Obrez", the cut down Mosin Nagant, why is it under "Shotgun"? Is it because the recoil, combined with massive power, manual action, and lack of ranged accuracy essentially make it a sawed off pump-action shotgun?

Good karma+1 vote
Sopher
Sopher - - 18 comments @ MISERY

No worries. I didn't expect to be let in, with less than two weeks left until release, but I only discovered this rather recently and I wish I'd found a way to be a part of it earlier. I know some people have called this "STALKER 2". Now I realize it's not a sequel in any form, but that does speak to the level of excitement and enthusiasm you've been able to conjure up, which I am gladly a part of. Well done, sir.

Good karma+1 vote
Sopher
Sopher - - 18 comments @ Features (Version 1.0)

Now I'm not sure it -completely- counters the exploratory factor. If Nimble's prices are equal or higher than before, and the game's economy is such that making money is that much harder, then exploring and finding stashes and hidden, unique weapons might simply be easier, economically. If you can make enough money early on to get a fairly awesome gun off of Nimble, then in all honestly you'll probably deserve it.

Good karma+1 vote
Sopher
Sopher - - 18 comments @ Latest additions

I didn't even think about that one. Hell, I'm wearing glasses right now and it didn't occur to me.

Good karma+1 vote
Sopher
Sopher - - 18 comments @ More insights

Oooh, really? Damn. Snagging that scope must be important. How difficult will one be to locate? I imagine that PSO scopes and the like will be somewhat more common due to the ubiquity of the Kalashnikov, but we can't really attach one of those to something as ancient as a Mosin-Nagant, can we?

Good karma+1 vote
Sopher
Sopher - - 18 comments @ Latest additions

To be honest, it might be for the sake of simplicity. If you're an illegal firearms trader looking to make cash in the zone, you're gonna sell 5.45, 5.56, and 7.62 of both varieties (not including pistol calibers, of course). 8mm Mauser is a pricier round because not many weapons are chambered for it anymore. You'd have to buy in small amounts and hope to find that rare Stalker with a K98.

On the flip side, maybe it could start off in 8mm Mauser, and Cardan can rechamber it for you. :P

Good karma+1 vote
Sopher
Sopher - - 18 comments @ More insights

Nah. If you pick the Sniper class to start, your starter gear includes a bolt-action rifle in 7.62. It might not be the best thing on the planet, but you'll be punching bullets through faces from the get-go.

Good karma+1 vote
Sopher
Sopher - - 18 comments @ More insights

But I think part of the reason why the 9A-91 was so attractive in the first place was that you could simply take off the scope and suddenly you've got a fantastic spec-ops carbine. The close-range character out of the three starts off with a VSK. I don't think we need to inference much more from there.

Good karma+1 vote
Sopher
Sopher - - 18 comments @ Shattered dream

Makes me wish I could use the body to distract wandering mutants and pick them off with his own rifle. :P

Good karma+1 vote
Sopher
Sopher - - 18 comments @ More insights

It's there. Look under SMG/Carbine. The LR 300 is built as an entry-level weapon for close-quarters battle. That's why it's compact, but tough and easy enough to fire on full-auto. Thing less "M16" and more "M4". It's essentially a souped up, kickass version of the latter, which is a carbine.

Good karma+1 vote
Sopher
Sopher - - 18 comments @ More insights

DMR, man. AR-15 has always been a very stable firing platform. The other thing is that it's a cool niche historical weapon to add in. This is the M16A1 variant of the rifle, which was used in the Vietnam era, and sometimes they would throw it on semi-auto and bolt a scope onto the top of it.

Good karma+1 vote
Sopher
Sopher - - 18 comments @ MISERY

Ok, not gonna lie, made an account so I could post here. I know you're obviously in the final stages of preparing the game, Aaroe, but out of curiosity, how is the dialogue going to be written? I've played some -excellent- mods for STALKER that have written English dialogue but a lot of it comes off as somewhat choppy or rushed (which I think might be due to people outside the US/UK/etc. writing it). If you haven't had someone look over the dialogue and edit it yet, mind letting my former English major self have a try?

Good karma+1 vote