SoftwareGeezers is currently a one-man operation based in Woking, Surrey, working on games with a purpose. In classic indie style, I work alone on everything from code to art to music, stretching a budget of $0 as far as it'll go between paid day-job hours. Currently working on bringing console-like gaming to mobile because, let's be honest, mobile really needs it! After 'novaWARS' comes 'Adventures' - a cooperative, top-down dungeon crawler with pro mental-health/well-being message.

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Latest tweets from @softwaregeezers

After sooo long and so much work, ionAXXIA Iteration 2 goes live on Steam and Android Beta. Procedural levels, ship…

Apr 14 2018

Google Pixel 2 XL international giveaway @androidauth #giveaway

Feb 4 2018

Hate leaving known bugs in, but it's important to get the #indiegame out - #indiedev #gamedev

Feb 1 2018

Raytracing sci-fi #gameart like it's 1992! Over an hour to render one gun. 😲 #indiegame #indiedev

Jan 30 2018

One of the additional challenges zero-budget game development - making do with 17 year old software and freebies -…

Jan 17 2018

#unitytips - Use Animation Curves in code to map your random numbers onto probability distributions. Tutorial here…

Jan 9 2018

Top tip - Using curves to shape random number selection. I'll whack an article up later…

Jan 8 2018

Long time no talkie! Introducing 'Morning Reports' for #ionAXXIA for 2018 to keep up to date -…

Jan 2 2018

Blog - AI update - #indiedev #gamedev #ionaxxia

Nov 19 2017