3d art student

Comment History
smegger
smegger - - 19 comments @ Paradise Golf

I agree with this to an extent, the lack of normal maps made it very hard to really pop detail out of the rocks, but for the sake of getting it on an iPhone i had to have a trade off.

Good karma+1 vote
smegger
smegger - - 19 comments @ Paradise Golf

Tbh it looks a lot better in motion when running on the iPhone, I will have to post a video up For you guys before we release

Good karma+1 vote
smegger
smegger - - 19 comments @ Paradise Golf

Yeh! Definitely inspired by the windmills, the island designs were mostly complete before I even remembered about the gorillaz video for reference, wish I had looked at it sooner really think I could of pushed the visuals even more.

Good karma+1 vote
smegger
smegger - - 19 comments @ Paradise Golf

Thanks for the comments! and yes i totally agree about there being many frustrating games using a similar concept, however through lots of play testing we intend to eradicate the frustration and basically produce a game everyone can enjoy and play.

Good karma+1 vote
smegger
smegger - - 19 comments @ Paradise Golf

yeh this is later level, but thats part of the challenge! a lot of levels are based on risk and reward and alternate routes, easier routes will have fences to stop your ball falling off, where as harder routes will require more skill and precision.

Good karma+2 votes
smegger
smegger - - 19 comments @ Flash

nice model and presentation

Good karma+2 votes
smegger
smegger - - 19 comments @ simple chair

Simple yet effective, nice litle prop there

Good karma+2 votes
smegger
smegger - - 19 comments @ Orange hero

To get some better practice at character modelling, spend a bit more time on it using good quality character sheets (ethier your own or the thousands on the web)and focus on proportion and anatomy of the human form.

Keep it up!

Good karma+1 vote
smegger
smegger - - 19 comments @ Turkish Union Mod Unreal Engine Version (WIP)

looking really nice

Good karma+2 votes
smegger
smegger - - 19 comments @ guns

would definitely be improved without the blender ui, just because it isnt 'professional' doesnt mean people should skimp out on some nice presentation.
On the other hand model looks ace, would be nice to see some wireframes

Good karma+1 vote
smegger
smegger - - 19 comments @ 2010 Racer

very cool design, would look 10 times better though by putting a bit more work into the textures

Good karma+1 vote
smegger
smegger - - 19 comments @ Props

could do a tutorial on this when i get the time, its very useful stuff to know.
and yes we are using udk

Good karma+1 vote
smegger
smegger - - 19 comments @ Billboard

yeh! bet that hurt, but see how more awesome it looks? :P

Good karma+1 vote
smegger
smegger - - 19 comments @ Billboard

truly awesome, what res is the texture map?

Good karma+1 vote
smegger
smegger - - 19 comments @ Props

nice hotdog stand!

Good karma+1 vote
smegger
smegger - - 19 comments @ Turkish MRLS for Armed Assault 2

very nice texture work, is this for a specific mod? if so mind posting a link?!
cheers

Good karma+1 vote
smegger
smegger - - 19 comments @ F-16C Turkish Air Force

yeh would benifit greatly to blur the background and not the object you want people to focus on, without loosing the sense of speed

Good karma+1 vote
smegger
smegger - - 19 comments @ Toz 194 (WIP)

looking alright mate, once you get a better render we will be ablet to comment on it more, or what about a wireframe wouldnt mind seeing the topology.

Good karma+1 vote
smegger
smegger - - 19 comments @ shotgun

cheers for the comments, will post more work soon

Good karma+1 vote