Comment History  (0 - 30 of 933)
Slye_Fox
Slye_Fox - - 933 comments @ Allied Howler Artillery

Well to be more exact; It's concept is based on the cut Howitzer unit, but I went with a French SPG as the design as I didn't think the original voxel (there was no concept art) design fit.

Good karma+2 votes
Slye_Fox
Slye_Fox - - 933 comments @ Allied Howler Artillery

Yep, that's the idea behind giving this unit to the French faction.

Good karma+3 votes
Slye_Fox
Slye_Fox - - 933 comments @ Allied Whirlwind Scout Tank

It's a remake of an older model I did, based on this concept:
Cncnz.com

Good karma+4 votes
Slye_Fox
Slye_Fox - - 933 comments @ Civilian Garrisonable Building (chicago02)

And yet so many more to remake.

Good karma+4 votes
Slye_Fox
Slye_Fox - - 933 comments @ Civilian Garrisonable Building (wash17)

No idea what Westwood based their original version on, but here's the shp file: I.imgur.com

Good karma+3 votes
Slye_Fox
Slye_Fox - - 933 comments @ Yuri Lasher Tank

Yeah, a lot of them haven't had a model update since ConRed was a Gens mod.
Been focusing on the Allied & Soviet stuff mostly.

Good karma+2 votes
Slye_Fox
Slye_Fox - - 933 comments @ Soviet Service Depot

RA2 like; I'm using a modified Engineer IFV type weapon so they will repair stuff on the pad.

Good karma+5 votes
Slye_Fox
Slye_Fox - - 933 comments @ Yuri Bio Reactor

Yes, but I had to implement it differently than in RA2:
You can garrison units in the reactor (1 at a time, up to 5) but you can't get them out again. This is due to how I got the power upgrade to work.

Good karma+1 vote
Slye_Fox
Slye_Fox - - 933 comments @ Civilian SUV

Probably closer to ~1970's (It's when RA2 is set).

Good karma+2 votes
Slye_Fox
Slye_Fox - - 933 comments @ Civilian Limo

It'll be easy enough to have different flags, using the same code the IFV uses to show/hide it's turrets.

Good karma+2 votes
Slye_Fox
Slye_Fox - - 933 comments @ Tech Machine Shop

I have not.
Not even sure what I would put on it, as the updates are so infrequent.

Also; at the end of the day, this is still EA's properties (RA2 & RA3).

Good karma+2 votes
Slye_Fox
Slye_Fox - - 933 comments @ Tech Machine Shop

Thanks to the increase in detail, we were able to add a captured anim' like the oil derrick.

Good karma+4 votes
Slye_Fox
Slye_Fox - - 933 comments @ Condition Red: Rise to Power Alpha 0.12

Yes, it is only a mod for Red Alert 3.

Good karma+1 vote
Slye_Fox
Slye_Fox - - 933 comments @ Soviet Rhino Heavy Tank

Oh man, that's a flash back.

Good karma+1 vote
Slye_Fox
Slye_Fox - - 933 comments @ Allied Spy Satellite Uplink

Due to cut code by EA, We have to use the RA3 system with some changes.
But we got it to mostly act like it does in RA2(solid black, does not come back when units move away).

Good karma+1 vote
Slye_Fox
Slye_Fox - - 933 comments @ Soviet Sentry Gun

A dev decision after a discussion about the in-game voxel; The barrel tips in the voxel are smaller than the rest of the gun barrel and the texture dosn't make them look smooth.

Good karma+2 votes
Slye_Fox
Slye_Fox - - 933 comments @ Soviet Barracks

The statue is temporary and will be replaced later with a better version when our infantry modeller has time.

I had a bit of fun making this because this is actually the original model made by Westwood for the conscript sprite frames.

Good karma+3 votes
Slye_Fox
Slye_Fox - - 933 comments @ Sigma Invasion

It's kinda on hold. Real life & working on other stuff and what not.

Good karma+1 vote
Slye_Fox
Slye_Fox - - 933 comments @ Soviet Tesla Reactor

The back for those curious: I.imgur.com

Good karma+7 votes
Slye_Fox
Slye_Fox - - 933 comments @ Allied Hornet Drone

Oh?
Any reason why?

A bit of info on the references used:
The thrusters & rear control surfaces are based on the F-18 Hornet
The wings & forward fuselage is based on the A-6 Intruder
I made a slight modification to the inlet to match a concept art piece a bit better

Good karma+3 votes
Slye_Fox
Slye_Fox - - 933 comments @ CnC: Condition Red

You can see some of the in-game progress in the screenshots section of our Discord.

Good karma+3 votes
Slye_Fox
Slye_Fox - - 933 comments @ Allied Robot Control Center

The robot control uses a script to track whether it is powered or not. This script grants a weapon upgrade to the robot tanks & this controls if the tank is active or not.

Good karma+2 votes
Slye_Fox
Slye_Fox - - 933 comments @ CnC: Condition Red

Yeah, but they can't really contribute code changes without access to the original ConRed code, which I am not going to make public.

Good karma+3 votes
Slye_Fox
Slye_Fox - - 933 comments @ CnC: Condition Red

Contribute what?

Good karma+2 votes
Slye_Fox
Slye_Fox - - 933 comments @ CnC: Condition Red

From what I can tell with Google Translate, they seem to be reuploads with a bit of a review added.
I've sent a message to their editor about it now.

Good karma+2 votes
Slye_Fox
Slye_Fox - - 933 comments @ Condition Red: Rise to Power Alpha 0.12

You play as that faction.

Good karma+1 vote
Slye_Fox
Slye_Fox - - 933 comments @ Need an Escort?

Pop onto the discord and we can talk more easily: Discord.gg

Good karma+2 votes
Slye_Fox
Slye_Fox - - 933 comments @ CnC: Condition Red

There is an 'unoffcial' discord server: Discord.gg

Good karma+2 votes
Slye_Fox
Slye_Fox - - 933 comments @ Teaser

Are those ekranoplans?

Good karma+1 vote