I've been here, and done this and that. I was an active part of the Half-Life I mod community from about 1999-2003. I still put time towards indie projects sometimes. I'm an experienced C/C++/C#/Delphi Developer, I am familiar with the GoldSrc engine and level design tools, animation export and integration (scripting models to be compiled), and have worked on other 3D projects since leaving Tour of Duty.

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Ok, who buys a case of assholes? lol.