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Comment History  (0 - 30 of 151)
skullshaper
skullshaper - - 151 comments @ Overlordess - April gameplay video teaser

looks great fun. Wish we could play :S. and test

Good karma+1 vote
skullshaper
skullshaper - - 151 comments @ Normal Map in-game test

tbh this serves the purposes of the mod.

But if you want more and are a perfectionist (sigh) then perhaps use more colours to differentiate the separate parts of the ship other than the dark grey wire-frame? although so many shades of grey will always still be grey.

Anyway that's from a photographic viewpoint; the random light anonymity is probably out of my depth with digital.

Good karma+1 vote
skullshaper
skullshaper - - 151 comments @ The New Frontiersman: Second Alien race discovered!

Love the watchmen reference there. Amazing commitment you have put towards this by comparison to your previous updates (especially since you have had to scrap your old designs). Cant wait for the new game mechanics, and your own individual race input into sins; should be fun to explore the race; that was missing.

Good karma+1 vote
skullshaper
skullshaper - - 151 comments @ Survival

hurrah for zombie master inspiration

Good karma+1 vote
skullshaper
skullshaper - - 151 comments @ 2011, here we go!

watch the it crowd if you love father ted - same writer

Good karma0 votes
skullshaper
skullshaper - - 151 comments @ Only 24 Hours Left!

your mod has changed so much compared to the last time I tried it, way back when dev textures were rampant. Your team should be proud of its progress and if it doesn't win something this year, at the rate its going by next year you will have MOTY

Good karma+2 votes
skullshaper
skullshaper - - 151 comments @ Epic Space Battle

would love to see a video of this..... :p

Good karma+2 votes
skullshaper
skullshaper - - 151 comments @ ST:HW2 0.6 Trailer

omg i had no idea how gorgeous this mod looks, well done.

Good karma+3 votes
skullshaper
skullshaper - - 151 comments @ Mod of the Year Awards - Year in Review (Part 3)

I love how mods serve as a great platform for people to show case their 3d art

Good karma+3 votes
skullshaper
skullshaper - - 151 comments @ NS2 closed beta released...and how we got here

in all honesty i want to buy it now just to support your game developers.

Good karma+2 votes
skullshaper
skullshaper - - 151 comments @ Freeworlds: Tides of War

amazing work as usual, but you guys must realise this is bordering torture for the people following the mod :P

Good karma+3 votes
skullshaper
skullshaper - - 151 comments @ Capital Ship Wreck Prototype

so i assume every ship of this type will explode in the exact same way?
and i wonder if it still has collisions?
if not its still pretty awesome, although i do think your reaching the overkill stages of not letting us play :P

Good karma+1 vote
skullshaper
skullshaper - - 151 comments @ Overwatch Now Under New Management; Drastic Changes Announced.

so mr head crab guy who took over regular head guy, why is this better than Zombie Master? which had its own custom zombies and molotovs :P oh and magic hebejebe powers...

Good karma+4 votes
skullshaper
skullshaper - - 151 comments @ Playing the turret zoom

wow so this will be pretty useless for fighters then, although seeing the larger scale of things will always come in handy, unless ofcourse it takes 4 secconds to scroll back :S

Good karma+1 vote
skullshaper
skullshaper - - 151 comments @ Modular Combat v2.0.0

oooo data core that takes me back

Good karma+1 vote
skullshaper
skullshaper - - 151 comments @ FoK 3.5 Trailer

shouldnt this be firestorm over kaurava?

Good karma+1 vote
skullshaper
skullshaper - - 151 comments @ New Space Marine Model -WIP-

love to see a comparison between the original dawn of war vs your new shiney ones

Good karma+3 votes
skullshaper
skullshaper - - 151 comments @ Modular Combat: Are We Dead?

do module reports or something to tide us over, where you explain how you made the module? how its used? and why it is epic?

Good karma+2 votes
skullshaper
skullshaper - - 151 comments @ Covenant Defenses

from what i know from the haloverse, i didnt think the covenant ever needed defence platforms... i could be wrong?

Good karma+1 vote
skullshaper
skullshaper - - 151 comments @ Tactical Fleet Simulator v2.6.1

whats the tune?

Good karma+1 vote
skullshaper
skullshaper - - 151 comments @ Natural Selection 2

Aliens, robots and now jet packs?! if this game gets lazers added into it there is absolutley no way i can avoid buying....

Good karma+1 vote
skullshaper
skullshaper - - 151 comments @ Freeworlds: Tides of War - Wreck and Debris

maybe if there was a way to make the debris pick randomly one to be the ships the body it could give the effect your after?

Good karma+1 vote
skullshaper
skullshaper - - 151 comments @ Freeworlds: Tides of War - Wreck and Debris

loving the new technology, though if i saw every ship spin off exactly the same way, would completely ruin its appeal, maybe this should only happen if you disable a ship first or some other special event, either way add this to the mod but dont replace this with the old ones. still would be interesting to see this on a imp star destroyer or something else big, wonder if it would turn into a space husk?

Good karma+1 vote
skullshaper
skullshaper - - 151 comments @ Graphical Update

god those wireframes are staggeringly detailed !

Good karma+1 vote
skullshaper
skullshaper - - 151 comments @ size comparison pics

everything seems bigger when shooting massive green lazer beams of death

Good karma+1 vote
skullshaper
skullshaper - - 151 comments @ Freeworlds: Tides of War

thats a shame, i guess it depends on the player count as to how useful carriers will be. however i would of thought if you used a system similar to flak 88s wing man/bot system you could simulate proper carrier npcs

Good karma+1 vote
skullshaper
skullshaper - - 151 comments @ Freeworlds: Tides of War

so i saw your shiney carrier, will it be able to hold npc mobs that you can control, or is strictly a player holder only thing?

Good karma+1 vote
skullshaper
skullshaper - - 151 comments @ SAM Site

pretty sure iv played this map, you capture the sam sites and they take down the blimp (which has your commander inside). twas very fun

Good karma+1 vote
skullshaper
skullshaper - - 151 comments @ OF2 - Dark Passage

if the bull squids eat ant lion grubs, then why arent the honeycombs hollow? surely that would be a great atmospheric tool as to what territory your heading towards. as well as rewarding the more keen eyed player?

Good karma+2 votes
skullshaper
skullshaper - - 151 comments @ Freeworlds: Tides of War

hmmm, just saw your missile/bomb demo, and was wondering how epic a wing of player controlled bombers vs a player controlled star destroyer would be to see*hint hint*. but i guess your still amidst balancing?

Good karma+1 vote