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Comment History
Skalozubio
Skalozubio - - 14 comments @ REMIX

Hi,
It's really works.
I made 10 Hummer tanks. They cost 7500.
I applied Mass ability to crane. Send tanks to crane and got 10000 money back. Also it made 2 terror-drones. I send them to crane and got 800.
10000+800-7500=3300. Profit!
Also it perfectly combines with ability other hummer tanks with their Leech-beam ability. You can earn money and upgrade your tanks)

Good karma+1 vote
Skalozubio
Skalozubio - - 14 comments @ REMIX

Да, так и есть. Исходники команда не выкладывает. И уже некоторые мододелы предлагали свою помощь с русской озвучкой. Но как я уже сказал - разработчикам не до этого.

Good karma+2 votes
Skalozubio
Skalozubio - - 14 comments @ REMIX

Я тебе говорю про приоритет. Для них в первую очередь Китай и китайская аудитория. На мировую аудиторию забивают. На русский язык и русскую озвучку даже внимания обращать не будут.

Good karma+4 votes
Skalozubio
Skalozubio - - 14 comments @ REMIX

Они на английский уже пол месяца не могут перевести версию 0.2.3. К тому же постоянно куча ошибок и опечаток. О русском языке и речи не идет.

Good karma+4 votes
Skalozubio
Skalozubio - - 14 comments @ REMIX

Dear knightvvv and developers.
I made a video with all bugs I've found in the version 0.2.2.
Please pay attention: Youtu.be

Good karma+2 votes
Skalozubio
Skalozubio - - 14 comments @ REMIX

Dear developers. I express my appreciation to you for such a difficult work done.
Please pay attention to my notes. Some of them are insignificant. But some fix is necessary.
In general, the game shows a clear superiority in power in favor of the Soviet Union. Rising Sun is also strong. But the Allies are much weaker.

Version 0.2.2

1. Orbital Bunker Drop protocol
1.1 Wrong description:
Passive ability: "Bunkers now can self-repair and heal garrison troops inside"
In a fact description should be "Defense structures now self-repair faster. Bunkers can heal garrison troops inside".
1.2 The damage of Bunker Drop is huge. It costs only 500 but crush any machines in drop area. Also it fast, so slow machines can't leave drop area. You should to fix speed or damage.

2. Terror Drone units
2.1 The ability to be invisible is cheating. Drones absolutely invulnerable. They allow you to control whole map and destroy units everywhere. Enemies can nothing to do with that. You should remove invisibility.
Drones are fast, invisible, cheap, dangerous and thy are amphibians. That’s too imbalance for one unit.

3. Pyromania protocol
3.1 Sickles can't ignite other units.

4. Cash bounty protocol
4.1 Change part of description from "Soviet units can earn cash bounty passively when destroying enemy units." to "When any Soviet unit is destroyed, a part of its value is returned."

5. Danger zone protocol
5.1 Add description: "Passive: increase damage of all mines."

6. Magnetic satellite protocol
6.1 It's too fast starting, lasts a long time and has a big radius of action. That’s most dangerous ability in the game. You can destroy all army, navy and air forces. You should add an alert for opponents and few second before ability will start.
Compare it with Cryogeddon. Magnetic satellite with ability Orbital Downpour can destroy ANY unit include superunits. When Cryogeddon needs 3-4 second just to start freeze and several second to finish.

7. Air Marshal protocol
7.1 The ability is too strong. It is able to destroy all air units on the way include Zues Battleships and Giga Fortresses. After all it increases power of MiGs too much. After that MiGs become much more stronger than Apollos. And MiGs have the rockets that allow to destroy several planes an once. Among other things, other fractions do not have such improvements for aviation and do not have the abilities that allow you to clear the sky. You should to fix it.

8. Orbital downpour protocol
8.1 Add description "Passive: increase level and power of Magnetic Satellite".

9. Bullfrog unit
9.1 Now it's very imbalanced unit. It fast, can attack air, infantry and machines on earth and sea. Also it kills Multigunner IFV (1vs1). A good strategy respects the principle of rock-paper-scissors. You shouldn't to make universal units. That's wrong. Even when Allies needs three units to protect itself: one on sea for Air forces, one on sea for other forces, one on earth. Soviets needs only one - Bullfrog. Also that's breaks many interesting tactical opportunities.

10. Surveillance sweep protocol
10.1 Add description: "Passive: Increase damage of Hurricanes"
10.2 If you don't remove invisibility of Terror Drones, then give to Hurricanes ability to unmask invisible units, or ability to be invisible when don't move.

11. Frontline supply depo protocol
11.1 Add description "Passive: increase reload speed of Allies air forces".

12. Chrono swap protocol
1. Add description "Passive: increase level and damage of Time bomb".
2. Give it ability to swap ore collectors, subs and air forces.

13. Surgical strike protocol
13.1 Reduce time of action. It should be faster.

14. Time bomb protocol
14.1 Give it 5 seconds to explode.

15. Cryogeddon protocol
15.1 Give it ability to start immediately, such as magnetic satellite do. Increase radius or power, because it often can not freeze even apocalypse.

16. Energy shield protocol
16.1 I've already told about some bugs with Zeus's shield to your colleague in youtube. That’s discovers when Zeus's shield broken in a fact, but image of shield still showing.
16.2 Shield of Zeus should be stronger. It's wrong when 5 cheap MiGs destroys super unit in few seconds.
16.3 That's often useless protocol because you don't know from which weaponry it protects and from which not.

17. Air Assault protocol
17.1 Give to Cryolegioners ability to crush frozen objects when they landing on earth or sea.
17.2 If Tanya gets punch of strong weapon then she dies immediately without timebelt action. Fix it.

18. Strato bombing protocol
18.1 Give it pictogram of boming to enemies could see and react.

Continuation of the list in the comment...

Good karma+2 votes
Skalozubio
Skalozubio - - 14 comments @ REMIX

All defense buildings in the mod can self-repair.
But after Orbital Bunker Drop protocol soviet defenses self-repair much more faster.

Good karma+1 vote
Skalozubio
Skalozubio - - 14 comments @ RemixEn022

Thank you guys.
That's the best RA3 mod ever.
Let's see what interesting at new update.

Good karma+2 votes
Skalozubio
Skalozubio - - 14 comments @ C&C: Red Alert 3

(buried)

Maybe. But he uploads here the best RA3 mod ever created. And that’s great.

Good karma-13 votes
Skalozubio
Skalozubio - - 14 comments @ Remix Spring Festival Edition EN

May be you should to change graphic settings. Try

Good karma+1 vote
Skalozubio
Skalozubio - - 14 comments @ Remix Spring Festival Edition EN

Hello.
I think your mod is the best. And I want it to get even better. Please note the following:
Bugs:
Javelin Soldier doesn't attack while aiming.
Prospector often can't find Ore Refinery. This problem has always been. Perhaps if you reduce the size of the prospectus, this will solve the problem.
Disbalance:
Orbital bunker drop costs only 500 but can destroy ANY (!) vehicle.
Magnetic satellite can lift up big Assault Destroyer, even can't lift up Mirage tank. BUT if you open Orbital downpour, then Magnetic Satellite can destroy any vehicle.
The Allied army can't resist the Akula sub. Assault Destroyers are much weaker.
Terror drone cheap, fast and can be absolutely invisible and then attack.
Paladins don't protect against Bullfrogs and Flak cannon.

Good karma+1 vote
Skalozubio
Skalozubio - - 14 comments @ RA3 Epic War 1.8

Все верно. Дело в настройках. Поставил на максимум - мод заработал. Благодарю.
Сыграл пару партий на скорую руку за Союзников. Заметил что операторы ПК Тесла практически неубиваемые. И странный факт, что СССР может кинуть на твой комбайн грязную бомбу в начале игры, даже не разведав территорию.
А в целом, много мелочей, которые режут глаз. Например иконки красного цвета в синем меню Союзников. Летучий авианосец. Копия легионера с другим оружием.
Я бы посоветовал обратить внимание на труды других моддеров. Сейчас с другом подсели на Remix mod. Качество мода впечатляет. Я думаю тебе было бы полезно черпнуть идеи оттуда.
Несколько лет назад играли в твой мод и считали его самым увлекательным) Прошу развивать проект дальше. Сегодня поиграем в твой мод, поделюсь уже полноценными впечатлениями.

Good karma+1 vote
Skalozubio
Skalozubio - - 14 comments @ RA3 Epic War 1.8

Проверил другие версии. Ни одна не работает. При этом другие моды исправно запускаются. Может быть дело в том, что я запускаю через стим? Или какие-то неофициальные обновления?

Good karma+1 vote
Skalozubio
Skalozubio - - 14 comments @ RA3 Epic War 1.8

Именно данный мод постоянно вылетает при попытки начать игру в сражении или онлайн. Проверено на версиях 1.6, 1.7, 1.8.
Язык игры менял на английский. Без толку. В чем может быть дело?
Другие моды работают.

Good karma+1 vote