If the interior was on the texture yes, in most cases, no though.
If the interior was on the texture yes, in most cases, no though.
ππ β»πΎββπ βππΡ Δ§Ξ±Δ€πΈ βπ
Thanks <3
You can use Cathedral tool to scale them down.
As for the grass, ask biggs on EFP Discord.
Absolutely true, but barely visible in-game. Fixed the ones that are badly visible in PS afterwards.
1.2 Fixed the BTR Texture mix-up and enhanced two others.
I just noticed I did a switcheroo in the BRT Textures. New one and rusty one got switched
Textures can't conflict, whatever is lower in the MO2 load order will be loaded.
You're welcome π
Glad to hear you like it!
Did you ask in the anomaly / efp discord? Sounds like an issue many have.
I suggest getting to know either Automatic1111 or ComfyUi for Stable Diffusion first overall, after playing around with it for a bit, you can use some tutorial on how to upscale and enhance images.
With that knowledge it should be easy to do similar to this here π
Stable diffusion setup with Controlnet / Juggernaut V8. You can can feed it the base texture (upscaled ones works better though).
Majority was done using AI-assisted tools and some time, one Texture took about 15-20min to get exported, some required several, some were nearly perfect on first try.
Final touches / conversion were done in Photoshop.
Damn, they really do look hella bright without reshade. Yeah might do that later today.
Highly doubt it'll affect it at all. Don't install it when you run toaster set-up though.
Technically all cars are done. Just didn't want to make 40 screenshots. The the stuff I didn't touch was because I'm 99% the textures aren't actually being used. If I'm wrong and you find some in game, do report it though.
Trains & wagons are also done. Pretty much everything that was in the vehicle texture folder.
As for 8K... Just not that useful sadly. Would have to remove all detail textures for that car and also defo remake bump maps. Which I'm too lazy for, since that takes like 15 min per diffuse map. (Unless there is a faster way I don't know off) - And let's not talk about performance.
Just wanted to say thank you for taking all the time to make this <3
Delete script from file and activate windows please, thank you π
Mod seems 99% dead, devs are all gone on DC too. Sadly abandoned :c
My poor textures are simply being overwrittenπ
Works fine everywhere, gotta be an issue on your end, likely a wrong installation.
I remember that HD Models had an update, might be that as well.
Mo2 displays when files are overwritten.
Put it lower in the install List. EFP literally has this thing pre-installed
FlashBangZ
joined
Guy who codes from time to time and loves Photoshop.