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Comment History  (0 - 30 of 44)
Shletten
Shletten - - 44 comments @ Half Life 2: Remaster (RLB + SSR + PBR)

How does this light bounce work?

Good karma+1 vote
Shletten
Shletten - - 44 comments @ The One for Unreal has been released

The most incredible Unreal map I've played.

Good karma+1 vote
Shletten
Shletten - - 44 comments @ Half-Life 2: Revision

I feel like you should join up with Half-Life 2 RTX team.

Good karma+1 vote
Shletten
Shletten - - 44 comments @ Stargate SG-1: The War That Time Forgot

It's impressive work indeed.

Good karma+1 vote
Shletten
Shletten - - 44 comments @ Next Update

I'm glad you are still working on this.

Good karma+4 votes
Shletten
Shletten - - 44 comments @ Half-Life Alyx NoVR - Script Update #6

You gotta press precisely on a button.

Good karma+1 vote
Shletten
Shletten - - 44 comments @ Dark Interval 1.2 (Standalone)

Version 1.2 is very enjoyable and it appears to me that the maps get progressively more beautiful. I started taking screenshots after Construction Site.

Good karma+1 vote
Shletten
Shletten - - 44 comments @ Back to Hell - Episode 1 Release

It's a mod to look forward to! Promising stuff

Good karma+2 votes
Shletten
Shletten - - 44 comments @ Crysis Enhanced Edition

I appreciate your lengthy reply because it gave me the idea to cap the framerate. It does reduce stuttering so long as there isn't a checkpoint. However, 30 fps doesn't feel that good to me so I'm experimenting with 48 at the moment.

Good karma+1 vote
Shletten
Shletten - - 44 comments @ We Don't Go To Ravenholm: DevUpdate #3

Good job on the lighting!

Good karma+1 vote
Shletten
Shletten - - 44 comments @ Far Cry: CrossFire

I'm following. The description is tantalizing.

Good karma+4 votes
Shletten
Shletten - - 44 comments @ Unreal

Agreed! I dream about that too.

Good karma+1 vote
Shletten
Shletten - - 44 comments @ Tactical Expansion Mod

How come that command "cl_fov" doesn't work in this mod?

Good karma+2 votes
Shletten
Shletten - - 44 comments @ Half-Life Source Ray Tracing + AI Upscale Full Walkthrough

I'm not fully content with this shader due to its screen-space nature but judging by the screenshot, it does this game a lot of good. I try to inject ambient occlusion in my older games whenever I can these days. Everything looks less flat with it.

Good karma+5 votes
Shletten
Shletten - - 44 comments @ JK II FX Mod

Funny that you would said that! Me, I'm unable to enjoy the blasterfights* without my modified version of Hardcore Mode. Moddb.com

Good karma+2 votes
Shletten
Shletten - - 44 comments @ JK II FX Mod

Hey, I really like the effect for lightsaber cuts! (When saber hits NPCs) While the mod is not entirely compatible with Jedi Academy it does work fine for the most part. That said, it is this very effect that is among the things that don't work.

How do you suggest I go on to ensure compatibility in Jedi Academy? (I know how to repack pk3s and I got a functional EffectsEd if need be.)

Good karma+1 vote
Shletten
Shletten - - 44 comments @ Crysis Expanded MOD v0.92

You added vegetation right?

Good karma+1 vote
Shletten
Shletten - - 44 comments @ QualityMod for Crysis v1.31 montage gameplay

Beautiful TOD. I'm going to retest this mod.

Good karma+1 vote
Shletten
Shletten - - 44 comments @ JK II FX Mod 3.0

Sentry turret explosion is laggy. ^^

Good karma+2 votes
Shletten
Shletten - - 44 comments @ Jedi Outcast: Hardcore Mode

Is there a specific procedure to make PK3 packs? I have to edit a few things in the .cfg since you left a few NPCs untouched. When I repack ext_data, it simply doesn't work in-game.

Edit: Aaahhh... Archive Format has to be ZIP! / By the way, thanks for making this mod. The gunplay has always been very stale in the normal game. Plus now I know how to edit NPCs. :) I'll probably do the same in Jedi Academy.

Good karma+1 vote
Shletten
Shletten - - 44 comments @ Wreckage

I also get recurring crashes to desktop.

Good karma+1 vote
Shletten
Shletten - - 44 comments @ Crysis 1 Retexturing Project

However, there are plenty of high-res nanosuits already. 'Nanosuit Ultra Classic' and Chicken's both look great.

Good karma+1 vote
Shletten
Shletten - - 44 comments @ Jedi Knight Remastered

Hi,

I would like to understand why JKGFX is so demanding. I have a GTX 770 4GB and the game is installed on a SSD. I can't say it's running smoothly. In theory, it shouldn't perform worse than Crysis or Unreal (with the DX11 renderer).

Is it going to be further optimized? / Edit: It's not so much that the framerate is bad, it just stutters a lot.

Good karma+2 votes
Shletten
Shletten - - 44 comments @ F.E.A.R. : MMod

I came here just to read this. I'm playing on High (3rd difficulty) and the armor is stuck at 100%.

Edit: It sorted itself out when I received grenade damage.

Good karma+1 vote
Shletten
Shletten - - 44 comments @ Unreal DirectX11 Renderer for UT, UG , Rune and DX

Great! That did the trick. Thank you.

Good karma+1 vote
Shletten
Shletten - - 44 comments @ Custom Crysis Config [CCC] 1.3

Thank you for uploading this. This was my go-to back in the days. ;) I appreciate the TOD a lot.

Good karma+1 vote
Shletten
Shletten - - 44 comments @ Jedi Knight Neural Upscale Texture Pack

I'm on a clean install and I'm using the latest JkGfx (v0339). The upscaled textures and transparency alphas did not work properly until I ran inject.exe as administrator! So thanks for making me think about that!

Good karma+2 votes
Shletten
Shletten - - 44 comments @ Ballistic Weapons Definitive Edition

Man... Thank you so much! :O
It had become pretty confusing indeed.

Good karma+2 votes
Shletten
Shletten - - 44 comments @ rabbit

I like this ASSAO.

Good karma+1 vote
Shletten
Shletten - - 44 comments @ exar Good karma+1 vote