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Comment History  (0 - 30 of 34)
sgtmac68w20
sgtmac68w20 - - 34 comments @ Ages of the Federation

thank you, i love that theres all these mods so I can play in the different universes, you all have made some great stuff here. Thanks for getting back to me. I was trying to make 250+ planet maps with single star, and with 12 or more stars. Anyhow, please keep up the great work. And thanks again.

Good karma+1 vote
sgtmac68w20
sgtmac68w20 - - 34 comments @ Ages of the Federation

before anyone says its on the discord, I cant use it. it messes up my computer and im not smart enough to fix it. Sorry a bit frustrated. Ive spent the last 2 days trying to make my own maps to play AOTF. every time i start no matter how i set up, it starts in defeated mode. I suffered a TBI and a few other lovely gifts in Iraq, which is why im frustrated nad such, I was a bit smarter then this once. if theres a link anywhere to show me its not possible or how to fix my issue, Id appreciate the assist. Playing normal maps, it works just fine, and is a blast, I just wanna try different things. To the designers, you made an outstanding game i greatly enjoy it. So thank you for all the hard work you have sunk into this.

Good karma+1 vote
sgtmac68w20
sgtmac68w20 - - 34 comments @ B5 Sins Of The Younger Races - Remastered

Its awesome to see this mod here. Just took it for a spin, most of its playable, but only 1 vs 1, and on the small maps. Nothing plays on medium or large. I am very unskilled at technology, its pretty limited at turn on and off. But if ya can provide simple steps i can try to trouble shoot on my end. I know this is a work in progress, probably as yall have time, so thank you for this, something is always better then nothing. If we discover bugs or broken things, do you want them to be listed here?

Good karma+1 vote
sgtmac68w20
sgtmac68w20 - - 34 comments @ Wing Commander - Alliance

can you share the enabled mods line for your WC? I cant get the game to load, I go to enabled mods(have the 1.93 version in the folder) show mod path, then click enable. it gives me the loading screen then crashes. If I go to the enabled mods file in the game folder and edit it to "WC" it reads a bit longer then still crashes. I suffered a TBI so may have forgotten information to make this work, i just cant remember it.

Good karma+1 vote
sgtmac68w20
sgtmac68w20 - - 34 comments @ Star Wars - Alliance

Im having trouble wiht a lot of research links not being there or just not researching. Has anyone else run into this or know of a fix?

Good karma+1 vote
sgtmac68w20
sgtmac68w20 - - 34 comments @ Star Wars: Interregnum

I got a issues post up. hope it helps.

Good karma+1 vote
sgtmac68w20
sgtmac68w20 - - 34 comments @ Star Wars: Interregnum

different games its at different places, but in each game that crash is always at the same point. Im not very computer literate, is there a way to increase the RAM limit. I can usually figure it out if someone walks me through. I have a TBI so learning new things sucks.

Good karma+1 vote
sgtmac68w20
sgtmac68w20 - - 34 comments @ Star Wars: Interregnum

it seems im random crashing everywhere. I love fighters but I think thats whats getting me, too many strike craft, I have all settings at minimum. Last go round i made it 5 hours and crashed with only 6 players. So far the longest i went was 14, I almost beat it, and crashes. Keep up the great work though, I love this mod. And i really enjoy another Star Franchise you have worked on.

Good karma+1 vote
sgtmac68w20
sgtmac68w20 - - 34 comments @ Star Wars: Interregnum

I love this mod, especially capturing the Katana fleet. I have an issue though where I keep mini dumping, it seems to be randomly. Is there an enemy limit? I have tried everything suggested, but no luck preventing them.

Good karma+1 vote
sgtmac68w20
sgtmac68w20 - - 34 comments @ Star Wars: Interregnum

No luck. Thats the same thing i had before. I have it in its own folder. I take the ships I want adjust paste them in there. and then click bin to txt before it read through them very rapidly, I couldnt read fast enough to keep up, now its very slow, can easily read whats going on, and nothing happens, no change. i try to open and read them in Notepad.

Good karma+1 vote
sgtmac68w20
sgtmac68w20 - - 34 comments @ Star Wars: Interregnum

Id like to tinker with ship costs, but for some reason the Converter that i used for older mods doesnt seem to read these files. Did something change or did i forget how to use it? I copy the file paste into the convert entity, click bin to text and nothing translates. I love the mod, I just wanna have larger fleets. If theres somewhere this is discussed post 1.94 in kindergartener terms, can you point me to it please? My skill sets didnt involve computers growing up, so im late to the game.

Good karma+1 vote
sgtmac68w20
sgtmac68w20 - - 34 comments @ Sins of The Fallen: Reb 1.94.61

hmm that sounds like a bonus actually.

Good karma+1 vote
sgtmac68w20
sgtmac68w20 - - 34 comments @ Star Wars - Alliance

If he did that, then it would be those other mods basically, I like his different interpretation. I am having fun with it, well till 1.94 hit.

Good karma+1 vote
sgtmac68w20
sgtmac68w20 - - 34 comments @ Fall of Kobol

can I use the ConvertEntity thing to mod the fleet count and crew costs in this mod? Unless i pick all factions i tend to get a lot of Rogues who get doubled up with Pirate allies. I tend to have to rebuild my fleet for each planetary assault.

Good karma+1 vote
sgtmac68w20
sgtmac68w20 - - 34 comments @ Star Trek: Armada 3

IT works fine for everything else ive played, please disregard. Excellent mod, thanks for making it.

Good karma+1 vote
sgtmac68w20
sgtmac68w20 - - 34 comments @ Star Trek: Armada 3

Im having a mindump crash around the autosave 12-13 mark, im playing a stock map one of each race, im playing the STA Uprising after March 16 ver 1.0. Im not very tech intelligent, so I dont know what i need to tell you about the crash. I havent explored the other 3 stars only my home system. but except for that the game seems to run great and is a lot of fun still. I am going to try it again, with all race slots filled on a large map to see if it does it then as well. Keep up the great gaming stuffs.

Good karma+1 vote
sgtmac68w20
sgtmac68w20 - - 34 comments @ Star Trek: Sacrifice of Angels 2

yup, im an idiot... Thanks that did it. some day I may actually learn all this stuff, and be able to keep that information in my head.

Good karma+1 vote
sgtmac68w20
sgtmac68w20 - - 34 comments @ Star Trek: Sacrifice of Angels 2

For me the convert data program doesnt work. Im trying to figure out how to use the NP++ Yeah this aint happening, totally lost here.

Good karma+1 vote
sgtmac68w20
sgtmac68w20 - - 34 comments @ Star Trek: Sacrifice of Angels 2

if its that convert thing thats supposed to open what looks like a dos window, i cant seem to get it to work. I am computer program illiterate. My skill set was in Trauma medicine and firearms. I didnt see these 2 files Ill go look at them hopefully this converter works. Thank you for getting back to me.

Good karma+1 vote
sgtmac68w20
sgtmac68w20 - - 34 comments @ Sins of the Fallen

Just loaded it again yesterday, and same issue as a few others, no menu. Any word on a fast fix? Was a great mod before. Keep it up.

Good karma+1 vote
sgtmac68w20
sgtmac68w20 - - 34 comments @ How To Install Sins of the Fallen

Got a minor issue, when I go to start the game, no menu. ive done everything else recommended. IS it a 1.92 issue?

Good karma+1 vote
sgtmac68w20
sgtmac68w20 - - 34 comments @ Star Trek: Sacrifice of Angels 2

My only complaint to this mod is small fleet sizes. At max I think im commanding maybe one actual task group of 16 big boys and 5 smaller. Unless im the borg and farm.. one way to get my numbers up. Is there any way I can increase captital ship numbers, and escort vessel numbers? I found the files but I dont have a program that can read the files. If you dont want us tinkering with your mod, can you just kick out a few replacement files so we can swap them out? basically triple the numbers?

Good karma+1 vote
sgtmac68w20
sgtmac68w20 - - 34 comments @ Star Wars - Alliance

ok, it will play if its fewer teams. and a stock map. Is there any way to turn off super weapons?

Good karma+1 vote
sgtmac68w20
sgtmac68w20 - - 34 comments @ Sins of the Prophets Alpha v0.88.8

having minidump issues as well. Im going to try and delete and see if a reload will fix it. hmm old file says 8.88.8 new one says 8.88.9

Good karma+1 vote
sgtmac68w20
sgtmac68w20 - - 34 comments @ Star Wars - Alliance

I downloaded and loaded the game, but at just after the Autosave 12 mark, (couple hours in play) I am getting a consistent crash due to a minidump. I am not very computer literate, so if theres any help, explain it like to a 5 year old please. Ive tinkered with LAA on and off, nothing, settings turned to minimum, abd a lot of features off, nothing. Hope yall can help.

Good karma+1 vote
sgtmac68w20
sgtmac68w20 - - 34 comments @ Maelstrom

Thats what I was doing. I fortified up my starting star, bult my full fleet, then got only one dread. After that even wiht resets, no luck. Still a fun mod.

Good karma+1 vote
sgtmac68w20
sgtmac68w20 - - 34 comments @ Maelstrom

I played an earlier version where The Dreadnaught Factories would kick out dreads even if you ran out of capital slots. I have been playing the current version, And it only kicks out one period. Was this a redesign on purpose or do I have a bug?

Good karma+1 vote
sgtmac68w20
sgtmac68w20 - - 34 comments @ Wing Commander - Alliance

So far I like this mod, I enjoy the variety, but I have a problem, the game is very laggy. Once im at full fleet capacity it starts to, stutter, for lack of better description. Moves a bit, stops, moves, stops. Especially if I change my fighter wings out. I am playing on a new Omen gaming system which runs all the other mods at highest settings flawlessly. I grew up playing the original WC computer games, I love this mod. even with the minor issues im having. Keep up the great work.

Good karma+1 vote
sgtmac68w20
sgtmac68w20 - - 34 comments @ Enhanced 4X Mod

I can not get E4x to work on its own. It lists as a mod as EnanchedE4x 1.82. It used to have the different options listed. If I use the mod manager program, it lets me pick those, but uts the enhanced 4x at the end, and no difference. Im not great with computers so is there a simple method to fix this? And will this work with other mods, like SOA, and FOK?

Good karma+1 vote
sgtmac68w20
sgtmac68w20 - - 34 comments @ Sins of the Fallen

Yes i was, I want to sa i had artifacts, embassies, and flagship all on.

Good karma+1 vote