The Size of its cannons should be out of proportion to retain the cartoony feel to generals. Take that away and its just not right.
Looks sweet guys. Nice work. Well paid off.
The Size of its cannons should be out of proportion to retain the cartoony feel to generals. Take that away and its just not right.
Looks sweet guys. Nice work. Well paid off.
It Teleports...
It.. Freaking... Teleports...
IT... Yeah. It could be kinda unbalanced I think. Even if one were to get behind your base, let alone 10 or something. This will need to cost a bomb. Or maybe it could have that wait time, like the GLA hole.
Yes, I also agree with the idea of one cannon too. Those two side bits are too 'heavy'. could work if the turret was moved back slightly to act as a counterbalance RP wise. Is it me or are those front tracks ... wider? If they are wider, I personally don't like that. Makes it have the lobster effect. Moving the cannon back kinda solves that problem too, plus gets rid of that unneeded space at the back. Creative Criticism over... Now for the good stuff.
... It freaking TELEPORTS!
I reckon.... thats going to hurt. 120mm cannon, yep? Or bigger?
Ok... I know it is physically impossible to mount 2 100mm cannons on the a chopper (even a Spooky (Or Spectre in ZH) Gunship has problems having 1, let alone 2 120mm howitzers, and that a modified Hercules!)..but.... f****ing sweeeeeeeeet! I... -want- ... one.
Ooooh... the Kamov. Arguably the most dangerous single seat attack helicopter -in the world-. Fear it. Or die. Miserably.
(@ GLAshooters) Ah, I personally hate missile based AA - so slow and by the time that AA missile has arrived, your unit has sustained damage already: Hence why Gatling guns are so much better than patriots at anti-air. There is a lot of targeting confusion too. There are so many times I see about 12 patriots shooting at a single jet. where there is a massive swarm coming.
But anyway, I would see this as more of a solution to the infantry, seeing as she is fairly weak against them. I mean she has the best Avenger by far. Easily. PWNs laser. I mean is shoots green things!
I agree with king_ghidorah for this one, even though his comment is away from the tracks. I guess we al here have heard of the American Stryker Muti-role vehicle? I can see the Chinese troop crawler turning into that. For example, an Anti-Tank cannon, An improoved propaganda tower, advanced sensors, Extra armour reinforcement . . .
I know that this is Russian, but as a suggestion, why dont you model the MI-26 as the heavy lift chopper? China are using Russian Migs . . .
And, erm . . .
~Stillgrey Wrote: "This mod is for noObs who can't play the game and are power hungry. It's s***ting all over E.A's creation."
. . . What? Its one of the most balanced mods out there. And i do agree with the power hungry part, as in only those two words . . i mean, who wouldn't want all these new powerful units of play with? *rummages of to play with nuke general* the glorious glow!
What is the current plan of action? (as in will there be a 0.97 -> 0.975 patch -> 1.00
This time, did you patch zero hour to 1.04? Simple as it sounds, its easily forgotten.
Try asking for help on their forums, like they tell you to in the summary
(Enough of the Triple post)
This looks kewl, almost too neat for GLA to own.
I think it does actually . . .
Badger Badger Badger Badger Badger Badger. . .
You've all got it -totally- wrong
Think armoured mini cooper with a sniper rifle sticking out of the top ^^
Secondary mode: Rocket booster.
Hehe, how right I was :D
Aaaah, You are definately not safe in that case. Its not a ground grand cannon, no. Just a flak cannon. Yes, A flak cannon. *shifty*
Ok, making a small joke here, I know it lowers poly count . . . but I thought cars wouldn't move with square wheels =P
They need more water maps, especially in 1.0 with all the new naval units. *Dreams of aircraft carrier*
*Bows down in front of the creators*
You have passed all my tests, now good luck with your future creations towards 1.0 (it is going straight from 0.95 -> 1.0, correct?)
I think i should do my part for this mod, as there are quite a few looking up to it.
Covenant ships are 'Bulbous', According to the books, and from the level " truth and reconciliation" So it would be nice to see some shiny blue ships which rely on alpha plasma damage, and their shields more than agility and re-fire,
Human ships are not very tough... but should be cheap, and their main weapon being in concentrated MAC + Archer missile fire. Remember that the average Stat of the UNSC winning was when their ships were outnumbering covenant at more than 3 to 1. As for your current missile effects, well... they are sweet.. As :)
Errr. . . I suppose i can add to this by mentioning the shipyard which in the books was used as a giant shield. How about that as a construction platform? "A flat square block measuring 20KM across which would spin to take the full force of an incoming plasma barrage" (I think that is correct. Think giant black square with things put on it)
Good luck, and i will be back every month to check progress :)
"Come here.. I will fix you... Come here... *crunch*" ... "All better..." *shifty*
Hehe... i know a good animation this could have:
Just after it fires, the smoldering shell is ejected from the weapon and hits the gong ^^
SAM sites are not for china, not even for our lady here.
Perhaps some sort of artillery defence would be leangs kind of defence.. hmmm?
Well... If you put it into a different perspective, it could be a way to -make- people worship :)
Surely this thing must explode as a napalm storm - if so, would other dragon tanks be fireproof?
****... yes... A plane that can hover -and- fly like a jet :)
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