hello I'm Scottishdragoon mod leader of UHK, a BF1942, please leave a coment.

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Musicians at ModDB

Musicians at ModDB

367 members Arts & Literature

This group is for all the musicians at ModDB. I place to show off their work and to discuss music. You could also ask for help for a song or give suggestions...

Zero SFX

Zero SFX

25 members Arts & Literature

Welcome to Zero SFX. Created in January of 2006 by Garrett, Zero SFX started out as an independent Indie and Modification community established organization...

Unsung Heroes: Korea Mod Team

Unsung Heroes: Korea Mod Team

4 members Developer & Publisher

Unsung heroes: Korea is an modification for BF1942 based on historical and military accuracy, the subject being; the Korean war of 1950-3 of course

Post comment Comments  (0 - 10 of 33)
buschhans
buschhans - - 568 comments

if you want visit my website for bf 1942 mods, there are you up to date about!
And if you need some help please register, it coast nothing only 2minute time!
hgklan.plusboard.de

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Hendrix
Hendrix - - 806 comments

air assault patch i see ;-) might want to check out my mod... www.moddb.com/mods/1985

might interest you!

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zixed01
zixed01 - - 199 comments

lol, which one, i havent worked on uhk in a while probably pick it up again some night when im extremely bored

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zixed01
zixed01 - - 199 comments

check out the new screenshots, i also have my friend working on converting inchon over to bfv hopefully he can keep the custom statics in tact or im gonna have to go in and fix em

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zixed01
zixed01 - - 199 comments

ive already sorta started working on a bfv version, i need to work on the weapons tho, cause right now the only realistic weapons the North Koreans have are the DPM, TT33 and Mosin Nagant Sniper

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zixed01
zixed01 - - 199 comments

alright ive realized that what we need is just a new engine, not a standalone game

ive been thinking about two games:

-Red Orchestra: very realistic, although more infantry based, would have to learn to code a new engine

-Battlefield Vietnam: an enhanced Bf1942 engine, i already know how to code it inside and out, alot more potential than the 1942 engine, and i could probably get the community for BfV Arsenal to follow it, and i can also convert everything ive done for the 1942 version over to the new game(just takes a couple minutes to remove some coding)

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zixed01
zixed01 - - 199 comments

i think i found a good engine, ioquake 3 is an updated id tech 3 engine(otherwise known as the quake 3 engine) the only thing is i had to get a file from quake 3 itself to use it
Ioquake3.org

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zixed01
zixed01 - - 199 comments

meant to delete this comment

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zixed01
zixed01 - - 199 comments

yes, the only thing that would suck is having to learn a whole new engine

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zixed01
zixed01 - - 199 comments

im thinking maybe move on to an open source engine, one that allows to be as creative as we wanna be, theres a guy on bfsp currently making a game on the OGRE 3D engine, the only thing is i probably wont be able to get stably working until thanksgiving

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zixed01
zixed01 - - 199 comments

heres one that looks good En.wikipedia.org

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