We're a team of passionate game developers trying to fulfill our dream.
We want to create an awesome RPG that is powered by our own creativity while paying homage to the spirit of our favorite games.

We don’t like the idea of games being viewed solely as a technical and entertainment product, we believe that every game has a soul and can be a work of art.
We want to create an amazing game, that we enjoy making, and hopefully you enjoy playing. Have you ever wondered if you could make a living building the world you imagine in your dreams, and turn it into a fun and interesting gaming experience? We did, and we said: Let’s do it!

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We are a team of passionate game developers trying to fulfill our dream.

We want to create an awesome RPG that is powered by our own creativity while paying homage to the spirit of our favorite games.

We don’t like the idea of games being viewed solely as a technical and entertainment product, we believe that every game has a soul and can be a work of art.

We want to create an amazing game, that we enjoy making, and hopefully you enjoy playing.

Have you ever wondered if you could make a living by turning the worlds of your dreams into a fun and interesting gaming experience? We did, and we said: Let’s do it!

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Scopegoat Interactive

Scopegoat Interactive

1 member Developer

Independent gamedev studio from Bavaria, creating the story-driven third-person singleplayer RPG "Crevice", where YOU can become the dragon! To survive...

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FREQUENTLY ASKED QUESTIONS

How can I support the game?

Check this page to see all the ways you can support the development of Crevice:
Scopegoat-interactive.com
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When will you release the game?

We will release a free playable demo as soon as it's ready. Stay in touch with us so you don't miss the release date!
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What about lootboxes, micro transactions etc.?

Never ever. We want to offer quality games that are fun to play, for a fair one-time-purchase. Predatory practices and gambling mechanics like lootboxes and micro transactions won't have a place in any of our games. Instead, we try our best to shut down this horrible trend that has infested the gaming industry.
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Why do you have a goat in your logo?

Could be because of our team name, but that's just rumors ;-)
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What does Scopegoat mean?

We like to make games with a big scope (=lots of content), and goats are just cool. So we naturally came up with this wordplay on "scapegoat", as lots of content means lots of work, but we love our work - making games is challenging, rewarding and generally a lot of fun :-)
And as we really liked the sound of it, we made it our team name.
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Why is the game called Crevice?

Crevices are present in the game in a multitude of ways. Some are very physical in nature, like the rifts in the landscape, while others are to be understood in a metaphorical way. You will (hopefully) understand when playing the game for yourself!
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Can we customize the look and gender of the player character?

Taron with his unique, predetermined backstory is an integral part of our game's narrative. We feel like customizable player characters fit very well into sandbox-RPGs like the Elder Scrolls series, but not into RPGs that heavily rely on a strong story, like Crevice. The Witcher series has shown how much a game's story can benefit from a predetermined player character, and we are confidently using a similar approach.
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Is there going to be a multiplayer in Crevice?

We feel like there is no need for a multiplayer in the story-driven experience that Crevice will offer. Additionally, developing a high quality multiplayer would drain lots of resources that we want to invest into an awesome singleplayer experience.
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How can I apply for a job at Scopegoat Interactive?

If you want to apply for a job at our studio or think you can help us as a freelancer, please write a mail to jobs@scopegoat-interactive.com

It would be helpful for us if you include some form of portfolio (links).
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Got another question?

Contact us here, on Twitter or Instagram @realscopegoat or write an email to: info@scopegoat-interactive.com

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